Aboleth

also known as Alghollthu Master

Members:



5e

         
         
LE      

D&D 5 facts

 



3e

Pathfinder 2 facts

 

Pathfinder 2 sources

 

         
         
LE      

Pathfinder facts

  • CR: 7
  • XP: 3,200
  • Size: Huge
  • Type: Aberration
  • Tags: aquatic
  • Initiative: +5
  • Senses: darkvision 60 ft.
  • AC: 20, touch 9, flat-footed 19; (+1 Dex, +11 natural, –2 size)
  • HP: 84 (8d8+48)
  • Saves: Fort +8, Ref +5, Will +11
  • Speed: 10 ft., swim 60 ft.
  • Melee: 4 tentacles +10 (1d6+5 plus slime)
  • Space: 15 ft.
  • Reach: 15 ft.
  • Abilities: Str 20, Dex 12, Con 22, Int 15, Wis 17, Cha 17
  • Attacks: Base Atk +6; CMB +13; CMD 24 (can't be tripped)
  • Feats: Improved Initiative, Iron Will, Lightning Reflexes, Weapon Focus (tentacle)
  • Skills: Bluff +11, Intimidate +14, Knowledge (any one) +13, Perception +14, Spellcraft +13, Swim +24
  • Languages: Aboleth, Aklo, Aquan, Undercommon
  • Organization: solitary, pair, brood (3–6), or shoal (7–19)
  • Treasure: double
 

Pathfinder sources

 

Pathfinder links

 

D&D 3.5 facts

 

D&D 3.5 sources

 

         
         
LE      

D&D 3.0 facts

  • Abilities: Str 26, Dex 12, Con 20, Int 15, Wis 17, Cha 17
  • AC: 16 (-2 size, +1 Dex, +7 natural)
  • Advancement: 9-16 HD (Huge); 17-24 HD (Gargantuan)
  • Attacks: 4 tentacles +12 melee
  • CR: 7
  • Damage: Tentacle 1d6+9 and transformation
  • HD: 8d8+40 (76)
  • Initiative: +1 (Dex)
  • Organization: Solitary, brood (2-4), or slaver brood (1d3+1 plus7-12 skum)
  • Qualities: Mucus cloud
  • Reach: 10 ft. by 20 ft./10 ft.
  • Saves: Fort +7, Ref +3, Will +11
  • Size: Huge
  • Skills: Concentration +16, Knowledge (any one) +7, Listen +16,Spot +16
  • Speed: 10 ft., swim 60 ft.
  • Tag: Aquatic
  • Terrain: Any underground
  • Treasure: Double standard
  • Type: Aberration
 
 

D&D 3.0 links

 



0e

       C 

S&W facts

  • AC: [16]
  • Attacks: 4 tentacles (1d6 + slime)
  • HD: 9
  • HDE: 12
  • Move: 3 (Swim 4)
  • Special: Charm monster (3/day), Phantasmal force (3/day), Mucus cloud in water (save or cannot breathe air for 3 hours), special disease upon successful hit (save or must be immersed in water every hour).
  • XP: 2000