Complete Monster
by
Radaghast Kary
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Ahriman
is a
Demigod
3e
NE
Pathfinder facts
CR: 4
XP: 1,200
Size: Medium
Type:
Outsider
Tags: div, evil, extraplanar
Initiative: +2
Senses: darkvision 60 ft., see in darkness
AC: 18, touch 12, flat-footed 16 (+2 Dex, +6 natural)
HP: 42 (5d10+15)
Saves: Fort +4, Ref +6, Will +7
Speed: 30 ft.
Melee: 2 claws +8 (1d6+2)
Abilities: Str 14, Dex 15, Con 16, Int 13, Wis 13, Cha 18
Attacks: Base Atk +5; CMB +7; CMD 19
Defenses: DR 5/cold iron or good; Immune fire, poison; Resist acid 10, electricity 10; SR 15
Feats: Alertness, Iron Will, Weapon Focus (claw)
Skills: Bluff +10, Disguise +12, Intimidate +10, Knowledge (arcana) +7, Knowledge (planes) +7, Perception +11, Sense Motive +9, Spellcraft +9, Stealth +10
Languages: Abyssal, Celestial, Infernal; telepathy 100 ft.
Organization: solitary
Treasure: standard
Pathfinder sources
Bestiary 3
Pathfinder links
Ahriman in Pathfinder 1 SRD