Complete Monster
by
Radaghast Kary
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Amarok
3e
LN
Pathfinder facts
CR: 12
XP: 19,200
Size: Huge
Type:
Magical Beast
Initiative: +5
Senses: darkvision 60 ft., low-light vision, scent, see in darkness, true seeing
AC: 28, touch 13, flat-footed 23 (+5 Dex, +15 natural, -2 size)
HP: 172 (15d10+90)
Saves: Fort +15, Ref +14, Will +13
Speed: 50 ft.
Melee: bite +23 (4d6+15/19-20 plus grab and trip)
Space: 15 ft.
Reach: 10 ft.
Abilities: Str 30, Dex 21, Con 22, Int 15, Wis 23, Cha 16
Attacks: Base Atk +15; CMB +27 (+35 grapple); CMD 42 (44 vs. grapple, 46 vs. trip)
Feats: Alertness, Cleave, Combat Reflexes, Greater Grapple, Improved Critical (bite), Improved Grapple, Improved Vital Strike, Iron Will, Power Attack, Vital Strike
Skills: Perception +28, Sense Motive +25, Stealth +19, Survival +21; Racial Modifiers +4 Stealth
Languages: Common, Sylvan; speak with animals
Organization: solitary
Treasure: none
Pathfinder sources
Bestiary 5
Pathfinder links
Amarok in Pathfinder 1 SRD