Complete Monster
by
Radaghast Kary
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Androsphinx
is a
Sphinx
5e
LN
D&D 5 facts
Size: Large
Type:
Monstrosity
CR: 17
D&D 5 sources
Monster Manual
, p. 281
D&D 5 links
Androsphinx in 5e d20 SRD
Androsphinx on AideD&D
3e
CG
Pathfinder facts
CR: 9
XP: 6,400
Size: Large
Type:
Magical Beast
Initiative: +0
Senses: darkvision 60 ft., low-light vision
AC: 23, touch 9, flat-footed 23 (+14 natural, –1 size)
HP: 123 (13d10+52)
Saves: Fort +12, Ref +8, Will +7
Speed: 40 ft., fly 60 ft. (poor)
Melee: 2 claws +20 (2d6+8/19–20 plus grab)
Space: 10 ft.
Reach: 5 ft.
Abilities: Str 27, Dex 10, Con 18, Int 16, Wis 17, Cha 17
Attacks: Base Atk +13; CMB +22; CMD 32 (36 vs. trip)
Feats: Alertness, Cleave, Flyby Attack, Great Cleave, Hover, Improved Critical (claw), Power Attack
Skills: Fly +5, Intimidate +13, Knowledge (any one) +16, Perception +23, Sense Motive +13, Survival +16
Languages: Common, Draconic, Sphinx
Organization: solitary
Treasure: standard
Pathfinder sources
Bestiary 3
Pathfinder links
Androsphinx in Pathfinder 1 SRD
D&D 3.5 facts
Type:
Magical Beast
Size: Large
CR: 9
D&D 3.5 sources
Monster Manual
, p. 232
D&D 3.5 links
Androsphinx in 3.5e d20 SRD
CG
D&D 3.0 facts
Abilities: Str 25, Dex 10, Con 19, Int 16, Wis 17, Cha 17
AC: 22 (-1 size, +13 natural)
Advancement: 13-18 HD (Large); 19-36 HD (Huge)
Attacks: 2 claws +18 melee
CR: 9
Damage: Claw 2d4+7
HD: 12d10+48 (114)
Initiative: +0
Organization: Solitary
Reach: 5 ft. by 10 ft./5 ft.
Saves: Fort +12, Ref +8, Will +7
Size: Large
Skills: Intimidate +13, Knowledge (any one) +5, Listen +15, Spot +15, Wilderness Lore +13
Speed: 50 ft., fly 80 ft. (poor)
Terrain: Any warm land
Treasure: Standard
Type:
Magical Beast
D&D 3.0 links
Androsphinx in 3.0 d20 SRD