Aranea



5e

         
         
      CE

D&D 5 facts

 

D&D 5 sources

 
 



3e

         
   TN   
         

Pathfinder facts

  • CR: 4
  • XP: 1,200
  • Size: Medium
  • Type: Magical Beast
  • Tags: shapechanger
  • Initiative: +7
  • Senses: darkvision 60 ft., low-light vision
  • AC: 20, touch 13, flat-footed 17 (+4 armor, +3 Dex, +3 natural)
  • HP: 37 (5d10+10)
  • Saves: Fort +6, Ref +7, Will +4
  • Speed: 50 ft., climb 30 ft.
  • Melee: bite +8 (1d6 plus poison)
  • Abilities: Str 11, Dex 17, Con 14, Int 14, Wis 13, Cha 16
  • Attacks: Base Atk +5; CMB +5; CMD 18
  • Feats: Eschew Materials, Improved Initiative, Iron Will, Weapon Finesse
  • Skills: Acrobatics +9 (+17 jump), Climb +14, Escape Artist +8, Knowledge (arcana) +7, Perception +9, Stealth +9; Racial Modifiers +2 Acrobatics, +2 Perception
  • Languages: Common, Sylvan
  • Organization: solitary or colony (2–6)
  • Treasure: standard
 

Pathfinder sources

 

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D&D 3.5 facts

 

D&D 3.5 sources

 

D&D 3.5 links

 

         
   TN   
         

D&D 3.0 facts

  • Abilities: Str 11, Dex 15, Con 14, Int 14, Wis 13, Cha 14
  • AC: 13 (+2 Dex, +1 natural)
  • Advancement: By character class
  • Attacks: Bite +4 melee; or web +4 ranged
  • CR: 4
  • Damage: Bite 1d6 and poison
  • HD: 3d8+6 (19)
  • Initiative: +6 (+2 Dex, +4 Improved Initiative)
  • Organization: Solitary or colony (3-6)
  • Qualities: Alternate form
  • Reach: 5 ft. by 5 ft./5 ft.
  • Saves: Fort +5, Ref +5, Will +4
  • Size: Medium
  • Skills: Climb +14, Concentration +8, Craft (weaving) +8, EscapeArtist +8, Jump +6, Listen +3, Spot +3
  • Speed: 50 ft., climb 25 ft.
  • Terrain: Temperate and warm forest and underground
  • Treasure: Standard coins; double goods; standard items
  • Type: Shapechanger
 
 

D&D 3.0 links