Ash Giant by Mariana Ruiz Villarreal
Illustration by Mariana Ruiz Villarreal, Public Domain

Ash Giant

is a Giant



3e

         
      CN
         

Pathfinder facts

  • CR: 11
  • XP: 12,800
  • Size: Large
  • Type: Humanoid
  • Tags: giant
  • Initiative: +2
  • Senses: low-light vision
  • AC: 25, touch 11, flat-footed 23 (+4 armor, +2 Dex, +10 natural, –1 size)
  • HP: 147 (14d8+84)
  • Saves: Fort +15, Ref +6, Will +5
  • Speed: 40 ft. (30 ft. in armor)
  • Melee: Huge club +20/+15 (2d6+11 plus disease), slam +15 (1d8+5 plus disease) or 2 slams +20 (1d8+11 plus disease)
  • Space: 10 ft.
  • Reach: 10 ft.
  • Abilities: Str 33, Dex 14, Con 23, Int 9, Wis 12, Cha 10
  • Attacks: Base Atk +10; CMB +22; CMD 34
  • Feats: Catch Off-Guard, Cleave, Great Cleave, Point-Blank Shot, Power Attack, Precise Shot, Self-Sufficient
  • Skills: Climb +14, Heal +7, Intimidate +6, Perception +8, Survival +9
  • Languages: Common, Giant
  • Organization: solitary, gang (2–5), band (6–9), raid (9–12 plus 1d4 giant vermin), or tribe (13–30 plus 35% noncombatants, plus 1 barbarian or fighter chief of 6th–8th level and 6–8 giant vermin)
  • Treasure: standard (hide armor, Huge club, other treasure)
 

Pathfinder sources