Athach

is a Giant



3e

         
         
      CE

Pathfinder facts

  • CR: 12
  • XP: 19,200
  • Size: Huge
  • Type: Humanoid
  • Tags: giant
  • Initiative: +1
  • Senses: darkvision 60 ft., low-light vision
  • AC: 26, touch 9, flat-footed 25 (+2 armor, +1 Dex, +15 natural, –2 size)
  • HP: 161 (14d8+98)
  • Saves: Fort +16, Ref +5, Will +7
  • Speed: 50 ft.
  • Melee: 2 slams +19 (1d8+11), bite +19 (2d6+11 plus poison) or
  • Space: 15 ft.
  • Reach: 15 ft.
  • Abilities: Str 32, Dex 13, Con 25, Int 7, Wis 12, Cha 6
  • Attacks: Base Atk +10; CMB +23; CMD 34
  • Feats: Cleave, Improved Iron Will, Iron Will, Lunge, Multiattack, Power Attack, Vital Strike
  • Skills: Acrobatics +1 (+9 jump), Climb +20, Perception +12, Stealth -7
  • Languages: Giant
  • Organization: solitary, gang (2–4), or tribe (7–12)
  • Treasure: standard (leather armor, heavy shield, heavy mace, other treasure)
 

Pathfinder sources

 

Pathfinder links

 

D&D 3.5 facts

 

D&D 3.5 sources

 

D&D 3.5 links

 

         
         
      CE

D&D 3.0 facts

  • Abilities: Str 27, Dex 12, Con 21, Int 7, Wis 12, Cha 6
  • AC: 20 (-2 size, +1 Dex, +3 hide, +8 natural)
  • Advancement: 15-28 HD (Huge)
  • Attacks: Huge club +12/+7 melee, 2 Huge clubs +12 melee, bite +14melee; or rock +5/+0 ranged, 2 rocks +5 ranged
  • CR: 7
  • Damage: Huge club 2d6+8, 2 Huge clubs 2d6+4, bite 2d8+4 andpoison; or rock 2d6+8, 2 rocks 2d6
  • HD: 14d8+70 (133)
  • Initiative: +1 (Dex)
  • Organization: Solitary, gang (2-4), or tribe (7-12)
  • Reach: 10 ft. by 10 ft./15 ft.
  • Saves: Fort +9, Ref +5, Will +10
  • Size: Huge
  • Skills: Climb +16, Jump +16, Listen +7, Spot +7
  • Speed: 50 ft.
  • Terrain: Temperate and warm hill, mountains, andunderground
  • Treasure: 1/2 coins; double goods; standard items
  • Type: Aberration
 
 

D&D 3.0 links