Azruverda



3e

      CG
         
         

Pathfinder facts

  • CR: 13
  • XP: 25,600
  • Size: Huge
  • Type: Aberration
  • Initiative: +2
  • Senses: darkvision 60 ft., tremorsense 100 ft.
  • AC: 25, touch 10, flat-footed 23 (+2 Dex, +15 natural, –2 size)
  • HP: 168 (16d8+96)
  • Saves: Fort +11, Ref +7, Will +15
  • Speed: 50 ft., climb 30 ft.
  • Melee: bite +21 (2d6+11), 2 claws +21 (1d10+11)
  • Space: 15 ft.
  • Reach: 15 ft.
  • Abilities: Str 32, Dex 15, Con 23, Int 14, Wis 16, Cha 25
  • Attacks: Base Atk +12; CMB +25 (+29 bull rush); CMD 37 (39 vs. bull rush, 45 vs. trip)
  • Defenses: DR 10/magic and slashing; Immune acid; Resist cold 10
  • Feats: Awesome Blow, Combat Reflexes, Greater Bull Rush, Improved Bull Rush, Iron Will, Point-Blank Shot, Power Attack, Weapon Focus (acid spit)
  • Skills: Climb +26, Handle Animal +17, Intimidate +26, Knowledge (dungeoneering) +12, Knowledge (nature) +12, Perception +22, Sense Motive +13, Spellcraft +15, Survival +16
  • Languages: Aklo, Common, Undercommon
  • Organization: solitary, pair, or brood (3–7)
  • Treasure: standard
 

Pathfinder sources