Complete Monster
by
Radaghast Kary
← Ball Python
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Balor Lord →
Illustration by Markus Röncke,
Public Domain
Balor
also known as
Baalroch
also known as
Baalrog
also known as
Balrog
also known as
Bullrog
also known as
Fire Demon
is a
Tanar’ri
is a
Demon
General
General links
Balor on Wikipedia
Myth sources
Lord of the Rings
Myth links
Balor on Wikipedia
Balor on Wikipedia
5e
CE
D&D 5 facts
Size: Huge
Type:
Fiend
CR: 19
D&D 5 sources
Monster Manual
, p. 55
D&D 5 links
Balor in 5e d20 SRD
Balor on AideD&D
4e
D&D 4 facts
Level: 27
Type: Elite Brute
XP: 22000
Entry: Demon
D&D 4 sources
Monster Manual
, p. 53
D&D 4 links
Balor on D&D Insider
3e
Pathfinder 2 facts
Family:
Demon
Level: 20
Pathfinder 2 sources
Bestiary
Pathfinder 2 links
Balor Monster in Pathfinder 2 SRD
CE
Pathfinder facts
CR: 20
XP: 307,200
Size: Large
Type:
Outsider
Tags: chaotic, demon, evil, extraplanar
Initiative: +11
Senses: darkvision 60 ft., low-light vision, true seeing
AC: 36, touch 20, flat-footed 29 (+4 deflection, +7 Dex, +16 natural, –1 size)
HP: 370 (20d10+260)
Saves: Fort +29, Ref +17, Will +25
Speed: 40 ft., fly 90 ft. (good)
Melee: +1 vorpal unholy longsword +31/+26/+21/+16 (2d6+13), +1 vorpal flaming whip +30/+25/+20 (1d4+7 plus 1d6 fire and entangle) or 2 slams +31 (1d10+12)
Space: 10 ft.
Reach: 10 ft. (20 ft. with whip)
Abilities: Str 35, Dex 25, Con 36, Int 24, Wis 24, Cha 27
Attacks: Base Atk +20; CMB +33; CMD 54
Defenses: DR 15/cold iron and good; Immune electricity, fire, poison; Resist acid 10, cold 10; SR 31
Feats: Cleave, Combat Reflexes, Greater Two-Weapon Fighting, Improved Initiative, Improved Two-Weapon Fighting, Iron Will, Power Attack, Quicken Spell-Like Ability (telekinesis), Two-Weapon Fighting, Weapon Focus (longsword)
Skills: Acrobatics +27, Bluff +31, Diplomacy +31, Fly +32, Intimidate +31, Knowledge (history) +27, Knowledge (nobility) +27, Knowledge (planes) +30, Knowledge (religion) +27, Perception +38, Sense Motive +30, Stealth +26, Use Magic Device +31; Racial Modifiers +8 Perception
Languages: Abyssal, Celestial, Draconic; telepathy 100 ft.
Organization: solitary or warband (1 balor and 2–5 glabrezus)
Treasure: standard (+1 unholy longsword, +1 flaming whip, other treasure)
Pathfinder sources
Bestiary
Pathfinder links
Balor in Pathfinder 1 SRD
CE
D&D 3.5 facts
HD: 20d8+200
HP: 290
Type:
Outsider
Size: Large
Initiative: +11
Speed: 40 ft. (8 squares), fly 90 ft. (good)
AC: 35 (-1 size, +7 Dex, +19 natural), touch 16, flat-footed 28
Abilities: Str 35, Dex 25, Con 31, Int 24, Wis 24, Cha 26
CR: 20
Tags: Extraplanar, Tanar’ri
D&D 3.5 sources
Monster Manual
, p. 40
D&D 3.5 links
Balor in 3.5e d20 SRD
CE
Munchkin d20 facts
Size: Huge
Type:
Outsider
HD: 13d8+78 (136hp)
CR: 18
Munchkin d20 sources
Monster Manual
, p. 5
CE
D&D 3.0 facts
Abilities: Str 25, Dex 13, Con 19, Int 20, Wis 20, Cha 16
AC: 30 (-1 size, +1 Dex, +20 natural)
Advancement: 14-19 HD (Large); 20-39 HD (Huge)
Attacks: +1 vorpal greatsword +18/+13/+8 melee, whip +17 melee; or 2 slams +19 melee
CR: 18
Damage: +1 vorpal greatsword 2d6+8, whip 1d4+3 and entangle; or slam 1d6+7 and fear
HD: 13d8+52 (110)
Initiative: +5 (+1 Dex, +4 Improved Initiative)
Organization: Solitary or troupe (1 balor, 1 marilith, and 2-5 hezrous)
Qualities: Damage reduction 30/+3, SR 28, tanar'ri qualities, death throes
Reach: 5 ft. by 5 ft./10 ft. (15 ft. with whip)
Saves: Fort +12, Ref +9, Will +13
Size: Large
Skills: Balors receive a +8 racial bonus to Listen and Spot checks.
Speed: 40 ft., fly 90 ft. (good)
Tag: Chaotic, Evil
Terrain: Any land and underground
Treasure: Standard coins; double goods, plus whip; standard items, plus +1 vorpal greatsword
Type:
Outsider
D&D 3.0 links
Balor in 3.0 d20 SRD
0e
C
S&W
facts
AC: [17]
Attacks: sword (1d10+2) and whip
HD: 9
HDE: 10
Move: 2 (5 when flying)
Special: See Below, darkvision, immune to non-magical weapons
Type:
Demon
XP: 1400
S&W
sources
The Blue Book of Dangers and Dweomers
, p. 81
OD&D facts
Number Appearing: 1-6
AC: 2
Move: 6/15
HD: 10
Chance in Lair: 25%
Treasure: Type F
OD&D sources
Monsters & Treasure
, p. 3