Bat

is an Animal

Members:



5e

         
Unaligned
         

D&D 5 facts

  • Size: Tiny
  • Type: Beast
  • CR: 0
 

D&D 5 sources

 

D&D 5 links

 



3e

 

Pathfinder 2 sources

 

 

Pathfinder sources

 

D&D 3.5 facts

  • Type: Animal
  • Size: Diminutive
  • CR: 0
 

D&D 3.5 sources

 

D&D 3.5 links

 

         
Unaligned
         

d20 Modern facts

  • Size: Diminutive
  • Type: Animal
  • CR: 1/10
  • HD: 1/4 d8
  • HP: 1
  • Massive Damage Threshold: 10
  • Initiative: +2
  • Speed: 5 ft., fly 40 ft. (good)
  • Defense: 16, touch 16, flat-footed 14 (+4 size, +2 Dex)
  • BAB: +0
  • Grapple: 7
  • Attack: none
  • Full Attack: none
  • Fighting Space: 1 ft. by 1 ft.
  • Reach: 0 ft.
  • Special Qualities: blindsight 30 ft.
  • Saves: Fort +2, Ref +4, Will +2
  • Action Points: 0
  • Reputation: +0
  • Abilities: Cha 4
 

d20 Modern sources

 

d20 Modern links

 

         
   TN   
         

D&D 3.0 facts

  • Abilities: Str 1, Dex 15, Con 10, Int 2, Wis 14, Cha 4
  • AC: 16 (+4 size, +2 Dex)
  • CR: 1/10
  • HD: 1/4 d8 (1)
  • Initiative: +2 (Dex)
  • Organization: Colony (10-40) or swarm (10-50)
  • Qualities: Blindsight
  • Reach: 1 ft. by 1 ft./0 ft.
  • Saves: Fort +2, Ref +4, Will +2
  • Size: Diminutive
  • Skills: *Bats receive a +4 racial bonus to Spot and Listen checks. These bonuses are lost if Blindsight is negated.
  • Speed: 5 ft., fly 40 ft. (good)
  • Terrain: Temperate and warm desert, forest, hill, plains, and underground
  • Treasure: None
  • Type: Animal
 
 

D&D 3.0 links

 



1e

         
   TN   
         

BLUEHOLME facts

     

    BLUEHOLME links