Complete Monster
by
Radaghast Kary
← Bastian Thermandar
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Bat Monster →
Bat
is an
Animal
Members:
Common Bat
Desmodu Bat
Desmodu Guard Bat
Desmodu War Bat
Dire Bat
Fire Bat
Giant Bat
Giant Skeletal Bat
Guard Bat
Hunting Bat
Mobat
Skaveling
Swarm of Bats
Vampire Bat Swarm
War Bat
5e
Unaligned
D&D 5 facts
Size: Tiny
Type:
Beast
CR: 0
D&D 5 sources
Monster Manual
, p. 318
D&D 5 links
Bat on AideD&D
3e
Pathfinder 2 sources
Bestiary
Pathfinder 2 links
Bat Creature Family in Pathfinder 2 SRD
Pathfinder sources
Bestiary
Bestiary 2
Pathfinder links
Bat in Pathfinder 1 SRD
Bat in Pathfinder 1 SRD
D&D 3.5 facts
Type:
Animal
Size: Diminutive
CR: 0
D&D 3.5 sources
Monster Manual
, p. 268
D&D 3.5 links
Bat in 3.5e d20 SRD
Unaligned
d20 Modern facts
Size: Diminutive
Type: Animal
CR: 1/10
HD: 1/4 d8
HP: 1
Massive Damage Threshold: 10
Initiative: +2
Speed: 5 ft., fly 40 ft. (good)
Defense: 16, touch 16, flat-footed 14 (+4 size, +2 Dex)
BAB: +0
Grapple: 7
Attack: none
Full Attack: none
Fighting Space: 1 ft. by 1 ft.
Reach: 0 ft.
Special Qualities: blindsight 30 ft.
Saves: Fort +2, Ref +4, Will +2
Action Points: 0
Reputation: +0
Abilities: Cha 4
d20 Modern sources
d20 Modern
d20 Modern links
Bat on DM Reference
TN
D&D 3.0 facts
Abilities: Str 1, Dex 15, Con 10, Int 2, Wis 14, Cha 4
AC: 16 (+4 size, +2 Dex)
CR: 1/10
HD: 1/4 d8 (1)
Initiative: +2 (Dex)
Organization: Colony (10-40) or swarm (10-50)
Qualities: Blindsight
Reach: 1 ft. by 1 ft./0 ft.
Saves: Fort +2, Ref +4, Will +2
Size: Diminutive
Skills: *Bats receive a +4 racial bonus to Spot and Listen checks. These bonuses are lost if Blindsight is negated.
Speed: 5 ft., fly 40 ft. (good)
Terrain: Temperate and warm desert, forest, hill, plains, and underground
Treasure: None
Type:
Animal
D&D 3.0 links
Bat in 3.0 d20 SRD
1e
TN
BLUEHOLME facts
BLUEHOLME sources
BLUEHOLME Journeymanne Rules
BLUEHOLME Prentice Rules
, p. 30
BLUEHOLME links
Bat Dreamscape Design