Blindheim



3e

         
   TN   
         

Pathfinder facts

  • CR: 2
  • XP: 600
  • Size: Small
  • Type: Magical Beast
  • Initiative: +2
  • Senses: darkvision 60 ft., low-light vision; Perception +9
  • AC: 16, touch 14, flat-footed 13 (+2 Dex, +1 dodge, +2 natural, +1 size)
  • HP: 22 (3d10+6)
  • Saves: Fort +5, Ref +5, Will +2
  • Speed: 30 ft., climb 20 ft., swim 20 ft.
  • Melee: bite +5 (1d4+1), 2 claws +5 (1d3+1)
  • Abilities: Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
  • Attacks: Base Atk +3; CMB +3; CMD 16
  • Feats: Dodge, Skill Focus (Perception)
  • Skills: Acrobatics +6 (+10 jumping), Perception +9, Swim +9; Racial Modifiers +4 Acrobatics when jumping
  • Organization: solitary, pair, or family (3–5)
  • Treasure: incidental
 

Pathfinder sources