Bugbear

is a Goblinoid

Members:



5e

         
         
      CE

D&D 5 facts

 



3e

 

Pathfinder 2 sources

 

         
         
      CE

Pathfinder facts

  • CR: 2
  • XP: 600
  • Size: Medium
  • Type: Humanoid
  • Tags: goblinoid
  • Initiative: +1
  • Senses: darkvision 60 ft., scent
  • AC: 17, touch 11, flat-footed 16 (+2 armor, +1 Dex, +3 natural, +1 shield)
  • HP: 16 (3d8+3)
  • Saves: Fort +2, Ref +4, Will +1
  • Speed: 30 ft.
  • Melee: morningstar +5 (1d8+3)
  • Abilities: Str 16, Dex 13, Con 13, Int 10, Wis 10, Cha 9
  • Attacks: Base Atk +2; CMB +5; CMD 16
  • Feats: Intimidating Prowess, Skill Focus (Perception)
  • Skills: Intimidate +7, Perception +8, Stealth +10; Racial Modifiers +4 Intimidate, +4 Stealth
  • Languages: Common, Goblin
  • Organization: solitary, pair, gang (3–6), or warband (7–12 plus 2 warriors of 1st level and 1 chieftain of 3rd–5th level)
  • Treasure: NPC Gear (leather armor, light wooden shield, morningstar, 3 javelins, other treasure)
 

Pathfinder sources

 

Pathfinder links

 

D&D 3.5 facts

  • Type: Humanoid
  • Tags: Goblinoid
  • Size: Medium
  • CR: 2
 

D&D 3.5 sources

 

         
         
      CE

d20 Modern facts

  • Size: Medium
  • Type: Humanoid
  • CR: 2
  • HD: 3d8+3
  • HP: 16
  • Massive Damage Threshold: 13
  • Initiative: +1
  • Speed: 30 ft.
  • Defense: 15, touch 11, flat-footed 14 (+1 Dex, +3 natural, +1 leather jacket)
  • BAB: +2
  • Grapple: +4
  • Attack: +4 melee (1d3+2, slam or 1d6+2/19-20, metal baton)
  • Full Attack: +4 melee (1d3+2, slam or 1d6+2/19-20, metal baton), or +3 ranged (2d6, Colt Python)
  • Fighting Space: 5 ft. by 5 ft.
  • Reach: 5 ft.
  • Special Qualities: darkvision 60 ft., scent
  • Saves: Fort +2, Ref +4, Will +1
  • Action Points: 0
  • Reputation: +0
  • Abilities: Str 15, Dex 12, Con 13, Int 10, Wis 10, Cha 9
 

d20 Modern sources

 

d20 Modern links

 

         
         
      CE

D&D 3.0 facts

  • Abilities: Str 15, Dex 12, Con 13, Int 10, Wis 10, Cha 9
  • AC: 17 (+1 Dex, +3 natural, +2 leather, +1 small shield)
  • Advancement: By character class
  • Attacks: Morningstar +4 melee; or javelin +3 ranged
  • CR: 2
  • Damage: Morningstar 1d8+2; or javelin 1d6+2
  • HD: 3d8+3 (16)
  • Initiative: +1 (Dex)
  • Organization: Solitary, gang (2-4), or band (11-20 plus 150%noncombatants plus 2 2nd-level sergeants and 1 leader of 2nd-5th level)
  • Qualities: Darkvision 60 ft.
  • Reach: 5 ft. by 5 ft./5 ft.
  • Saves: Fort +2, Ref +4, Will +1
  • Size: Medium
  • Skills: Bugbears receive a +4 racial bonus to Move Silently checks.
  • Speed: 30 ft.
  • Tag: Goblinoid
  • Terrain: Any underground
  • Treasure: Standard
  • Type: Humanoid
 
 

D&D 3.0 links

 



1e

         
   TN   
      CE

BLUEHOLME facts

     

    BLUEHOLME links

     

    BLUEHACK facts

    • HD: 3
     

    BLUEHACK sources

     
     

     

    First BD&D sources

     
     



    0e

           C 

    S&W facts

    • AC: [14]- Ring mail and shield [10]
    • Attacks: weapon (+1 for strength)
    • HD: 3+1
    • HDE: 3
    • Move: 3 (4 unarmored)
    • Special: Surprise opponents (+1), darkvision
    • XP: 120