Complete Monster
by
Radaghast Kary
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Crucidaemon
is a
Daemon
3e
NE
Pathfinder facts
CR: 15
XP: 51,200
Size: Medium
Type:
Outsider
Tags: daemon, evil, extraplanar
Initiative: +9
Senses: darkvision 60 ft., deathwatch, detect good, true seeing
AC: 29, touch 16, flat-footed 23 (+5 Dex, +1 dodge, +13 natural)
HP: 212 (17d10+119)
Saves: Fort +17, Ref +12, Will +13
Speed: 50 ft.
Melee: daggers +29/+29/+24/+19/+14 (1d4+11/17–20 plus bleed)
Space: 5 ft.
Reach: 10 ft.
Abilities: Str 28, Dex 21, Con 24, Int 16, Wis 17, Cha 29
Attacks: Base Atk +17; CMB +26; CMD 42
Defenses: DR 10/good and silver; Immune acid, bleed, death effects, disease, poison; Resist cold 10, electricity 10, fire 10; SR 26
Feats: Dodge, Improved Critical (daggers), Improved Initiative, Lightning Reflexes, Mobility, Spring Attack, Stealthy, Step Up, Weapon Focus (daggers)
Skills: Bluff +29, Craft (traps) +31, Disable Device +25, Escape Artist +7, Intimidate +29, Knowledge (arcana, engineering) +11, Perception +23, Sense Motive +16, Spellcraft +18, Stealth +29, Use Magic Device +19; Racial Modifiers +8 Craft (traps)
Languages: Abyssal, Draconic, Infernal; telepathy 100 ft.
Organization: solitary, pair, or inquisition (3–6)
Treasure: standard
Pathfinder sources
Bestiary 3
Pathfinder links
Crucidaemon in Pathfinder 1 SRD