Cthulhu

is a Great Old One



3e

         
         
      CE

Pathfinder facts

  • CR: 30
  • XP: 9,830,400
  • Size: Colossal
  • Type: Aberration
  • Tags: chaotic, evil, Great Old One
  • Initiative: +15
  • Senses: darkvision 60 ft., true seeing
  • AC: 49, touch 29, flat-footed 44 (+12 deflection, +5 Dex, +10 insight, +20 natural, –8 size)
  • HP: 774 (36d8+612); fast healing 30
  • Saves: Fort +29, Ref +29, Will +33
  • Speed: 60 ft., fly 200 ft. (average), swim 60 ft.
  • Melee: 2 claws +42 (4d6+23/19–20 plus grab), 4 tentacles +42 (2d10+34/19–20 plus grab)
  • Space: 40 ft.
  • Reach: 40 ft.
  • Abilities: Str 56, Dex 21, Con 45, Int 31, Wis 36, Cha 34
  • Attacks: Base Atk +27; CMB +58 (+60 bull rush, +62 grapple or sunder); CMD 97 (99 vs. bull rush or sunder)
  • Feats: Ability Focus (nightmare), Awesome Blow, Combat Reflexes, Craft Wondrous Item, Critical Focus, Flyby Attack, Greater Sunder, Greater Vital Strike, Hover, Improved Bull Rush, Improved Critical (claw), Improved Critical (tentacle), Improved Sunder, Improved Vital Strike, Power Attack, Quicken Spell-Like Ability (feeblemind), Staggering Critical, Vital Strike
  • Skills: Fly +36, Knowledge (arcana) +49, Knowledge (dungeoneering, engineering, geography, history, nature, planes, religion) +46, Perception +52, Sense Motive +49, Spellcraft +49, Swim +70, Use Magic Device +48
  • Languages: Aklo; telepathy 300 ft.
  • Organization: solitary (unique)
  • Treasure: triple
 

Pathfinder sources

 

Pathfinder links