Complete Monster
by
Radaghast Kary
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Disenchanter
3e
TN
Pathfinder facts
CR: 3
XP: 800
Size: Large
Type:
Magical Beast
Initiative: +3
Senses: darkvision 60 ft., detect magic, low-light vision
AC: 15, touch 12, flat-footed 12 (+3 Dex, +3 natural, –1 size)
HP: 30 (4d10+8)
Saves: Fort +6, Ref +7, Will +4
Speed: 50 ft.
Melee: trunk +7 touch (disenchant), 2 hooves +2 (1d6+2)
Space: 10 ft.
Reach: 5 ft. (10 ft. with trunk)
Abilities: Str 19, Dex 17, Con 14, Int 5, Wis 12, Cha 8
Attacks: Base Atk +4; CMB +9; CMD 22 (26 vs. trip)
Defenses: DR 5/magic
Feats: Iron Will, Skill Focus (Perception)
Skills: Escape Artist +5, Perception +9
Languages: none
Organization: solitary, pair, or family (2 adults and 1–2 calves with the young creature template)
Treasure: none
Pathfinder sources
Bestiary 3
Pathfinder links
Disenchanter in Pathfinder 1 SRD
D&D 3.0 facts
Type:
Magical Beast
Size: Huge
CR: 17
D&D 3.0 sources
Fiend Folio
, p. 62