Disenchanter



3e

         
   TN   
         

Pathfinder facts

  • CR: 3
  • XP: 800
  • Size: Large
  • Type: Magical Beast
  • Initiative: +3
  • Senses: darkvision 60 ft., detect magic, low-light vision
  • AC: 15, touch 12, flat-footed 12 (+3 Dex, +3 natural, –1 size)
  • HP: 30 (4d10+8)
  • Saves: Fort +6, Ref +7, Will +4
  • Speed: 50 ft.
  • Melee: trunk +7 touch (disenchant), 2 hooves +2 (1d6+2)
  • Space: 10 ft.
  • Reach: 5 ft. (10 ft. with trunk)
  • Abilities: Str 19, Dex 17, Con 14, Int 5, Wis 12, Cha 8
  • Attacks: Base Atk +4; CMB +9; CMD 22 (26 vs. trip)
  • Defenses: DR 5/magic
  • Feats: Iron Will, Skill Focus (Perception)
  • Skills: Escape Artist +5, Perception +9
  • Languages: none
  • Organization: solitary, pair, or family (2 adults and 1–2 calves with the young creature template)
  • Treasure: none
 

Pathfinder sources

 

D&D 3.0 facts

 

D&D 3.0 sources