Drakainia



3e

         
         
   NE   

Pathfinder facts

  • CR: 10
  • XP: 1,638,400
  • Size: Huge
  • Type: Aberration
  • Tags: mythic
  • Initiative: +9
  • Senses: darkvision 120 ft., lifesense, true seeing
  • AC: 48, touch 13, flat-footed 43 (+5 Dex, +35 natural, –2 size)
  • HP: 642 (25d8+530); regeneration 10 (negative energy)
  • Saves: Fort +28, Ref +15, Will +21
  • Speed: 50 ft., climb 30 ft., swim 30 ft.
  • Melee: 2 claws +31 (4d8+14/16–20/×4), gore +28 (4d6+7), 4 tentacles +29 (2d6+7)
  • Space: 15 ft.
  • Reach: 15 ft. (20 ft. with claws)
  • Abilities: Str 38, Dex 20, Con 46, Int 29, Wis 21, Cha 41
  • Attacks: Base Atk +18; CMB +34; CMD 49 (can't be tripped)
  • Defenses: DR 10/epic; Immune bleed, disease, poison, polymorph effects; SR 36
  • Feats: Combat Casting, Combat Reflexes, Great Fortitude, Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Quick Channel, Quicken Spell-Like Ability (cure serious wounds), Selective Channeling, Skill Focus (Perception), Weapon Focus (claw), Weapon Focus (tentacle)
  • Skills: Bluff +40, Climb +45, Diplomacy +40, Handle Animal +20, Heal +30, Intimidate +43, Knowledge (arcana) +34, Knowledge (dungeoneering) +34, Knowledge (nature) +34, Perception +39, Sense Motive +30, Spellcraft +37, Swim +50, Use Magic Device+40
  • Languages: Abyssal, Aklo, Aquan, Auran, Celestial, Common, Draconic, Ignan, Infernal, Terran
  • Organization: solitary
  • Treasure: double
 

Pathfinder sources