Dretch

is a Tanar’ri

is a Demon



5e

         
         
      CE

D&D 5 facts

  • Size: Small
  • Type: Fiend
  • CR: ¼
 

D&D 5 sources

 



3e

         
         
      CE

Pathfinder facts

  • CR: 2
  • XP: 600
  • Size: Small
  • Type: Outsider
  • Tags: chaotic, demon, evil, extraplanar
  • Initiative: +0
  • Senses: darkvision 60 ft.
  • AC: 14, touch 11, flat-footed 14 (+3 natural, +1 size)
  • HP: 18 (2d10+7)
  • Saves: Fort +5, Ref +0, Will +3
  • Speed: 20 ft.
  • Melee: 2 claws +4 (1d4+1), bite +4 (1d4+1)
  • Abilities: Str 12, Dex 10, Con 14, Int 5, Wis 11, Cha 11
  • Attacks: Base Atk +2; CMB +2; CMD 12
  • Defenses: DR 5/cold iron or good; Immune electricity, poison; Resist acid 10, cold 10, fire 10
  • Feats: Toughness
  • Skills: Escape Artist +5, Perception +5, Stealth +9
  • Languages: Abyssal (cannot speak); telepathy 100 ft. (limited to Abyssal-speaking targets)
  • Organization: solitary, pair, gang (3–5), crowd (6–12), or mob (13+)
  • Treasure: none
 

Pathfinder sources

 

Pathfinder links

 

         
         
      CE

D&D 3.5 facts

  • Type: Outsider
  • Tags: Extraplanar, Tanar’ri
  • Size: Small
  • CR: 2
 

D&D 3.5 sources

 

D&D 3.5 links

 

         
         
      CE

D&D 3.0 facts

  • Abilities: Str 10, Dex 10, Con 10, Int 5, Wis 11, Cha 11
  • AC: 16 (+1 size, +5 natural)
  • Advancement: 3-6 HD (Small)
  • Attacks: 2 claws +3 melee, bite +1 melee
  • CR: 2
  • Damage: Claw 1d4, bite 1d4
  • HD: 2d8 (9)
  • Initiative: +0
  • Organization: Solitary, gang (2-4), swarm (6-15), or mob (10-40)
  • Qualities: Damage reduction 5/silver, SR 5, tanar'ri qualities
  • Reach: 5 ft. by 5 ft./5 ft.
  • Saves: Fort +3, Ref +3, Will +3
  • Size: Small
  • Speed: 20 ft.
  • Tag: Chaotic, Evil
  • Terrain: Any land and underground
  • Treasure: None
  • Type: Outsider
 
 

D&D 3.0 links