Duergar by Mariana Ruiz Villarreal
Illustration by Mariana Ruiz Villarreal, Public Domain

Duergar

is a Dwarf

Members:



5e

         
         
LE      

D&D 5 facts

 

D&D 5 sources

 



3e

 

Pathfinder 2 sources

 

         
         
LE      

Pathfinder facts

  • CR: ⅓; 1/3
  • XP: 135
  • Size: Medium
  • Type: Humanoid
  • Tags: dwarf
  • Initiative: —
  • Senses: darkvision 120 ft
  • AC: 17, touch 9, flat-footed 17 (+6 armor, –1 Dex, +2 shield)
  • HP: 8 (1d10+3)
  • Saves: Fort +4, Ref –1, Will +1; +2 vs. spells
  • Speed: 20 ft.
  • Melee: warhammer +3 (1d8+1/×3)
  • Abilities: Str 12, Dex 9, Con 15, Int 10, Wis 13, Cha 4
  • Attacks: Base Atk +1; CMB +2; CMD11
  • Feats: Weapon Focus (warhammer)
  • Skills: Intimidate +1, Stealth –3; Racial Modifiers +2 Perception relating to stonework, +4 Stealth
  • Languages: Common, Dwarven, Undercommon
  • Organization: solitary, team (2–5), squad (6–12 plus 3 sergeants of 3rd level and 1 leader of 3rd–8th level), or clan (13–80 plus 25% noncombatant children plus 1 sergeant of 3rd level per 5 adults, 3–6 lieutenants of 3rd–6th level, and 1–4 captains of 9th level)
  • Treasure: NPC Gear (chainmail, heavy steel shield, warhammer, light crossbow [20 bolts], 3d6 gp, other treasure)
 

Pathfinder sources

 

D&D 3.5 facts

  • Type: Humanoid
  • Tags: Dwarf
  • Size: Medium
  • CR: 1
 

D&D 3.5 sources

 

         
         
LE      

D&D 3.0 facts

  • Abilities: Str 11, Dex 10, Con 13, Int 10, Wis 10, Cha 6
  • AC: 16 (+4 scale mail, +2 large shield)
  • Advancement: By character class
  • Attacks: Dwarven waraxe +1 melee; or shortbow+1 ranged
  • CR: 1
  • Damage: Dwarven waraxe 1d10; shortbow 1d6
  • HD: 1d8+1 (5)
  • Initiative: +0
  • Organization: Team (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or clan (30-100 plus 30% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains)
  • Qualities: Duergar traits, immunities, light sensitivity
  • Reach: 5 ft. by 5 ft./5 ft.
  • Saves: Fort +3, Ref +0, Will +0
  • Size: Medium
  • Skills: Dwarves receive a +2 racial bonus to Appraise checks and Craft or Profession checks that are related to stone or metal.
  • Speed: 15 ft. (scale mail); base 20 ft.
  • Tag: Dwarf
  • Terrain: Any underground
  • Treasure: Standard coins, double goods; standard items
  • Type: Humanoid
 
 

D&D 3.0 links