Complete Monster
by
Radaghast Kary
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Elohim
3e
TN
Pathfinder facts
CR: 6
XP: 819,200
Size: Huge
Type:
Outsider
Tags: extraplanar, mythic
Initiative: +16M/–4, dual initiative
Senses: blindsight 60 ft., darkvision 60 ft., deathwatch, low-light vision, scent
AC: 39, touch 20, flat-footed 32 (+6 Dex, +1 dodge, +5 insight, +19 natural, –2 size)
HP: 423 (22d10+302); regeneration 15 (epic weapons)
Saves: Fort +26, Ref +13, Will +24
Speed: 60 ft., fly 60 ft. (good), swim 30 ft.
Melee: 2 claws +27 (2d8+7), 8 tentacles +22 (2d8+3 plus grab)
Space: 15 ft.
Reach: 15 ft.
Abilities: Str 24, Dex 22, Con 32, Int 25, Wis 29, Cha 25
Attacks: Base Atk +22; CMB +31 (+35 grapple); CMD 53 (can't be tripped)
Feats: Combat Casting, Combat Reflexes, Dodge, Great Fortitude, Greater Vital Strike, Improved Great Fortitude, Improved InitiativeM, Improved Iron Will, Improved Vital Strike, Iron Will, Vital Strike
Skills: Bluff +32, Heal +31, Intimidate +29, Knowledge (arcana, dungeoneering, geography, nature, planes) +32, Perception +34, Sense Motive +34, Spellcraft +29, Stealth +23, Swim +15, Use Magic Device +29
Languages: speak with animals, telepathy 100 ft.
Organization: solitary or horde (1 plus 5–20 animals, magical beasts, and plants of CR 8–10)
Treasure: double
Pathfinder sources
Bestiary 4
Pathfinder links
Elohim in Pathfinder 1 SRD