Complete Monster
by
Radaghast Kary
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Erlking
3e
CN
Pathfinder facts
CR: 18
XP: 153,600
Size: Medium
Type:
Fey
Initiative: +7
Senses: low-light vision
AC: 34, touch 15, flat-footed 29 (+7 armor, +4 Dex, +1 dodge, +12 natural; +2 deflection vs. evil or law)
HP: 270 (20d6+200); fast healing 10
Saves: Fort +15, Ref +20, Will +17
Speed: 70 ft., fly 90 ft. (good)
Melee: +3 cold iron keen longsword +20/+20/+15 (1d8+12/17–20 plus bleed)
Abilities: Str 20, Dex 25, Con 28, Int 19, Wis 20, Cha 21
Attacks: Base Atk +10; CMB +15; CMD 33
Feats: Critical Focus, Disruptive, Greater Weapon Focus (longsword), Greater Weapon Specialization (longsword), Power Attack, Spellbreaker, Toughness, Vital Strike, Weapon Focus (longsword), Weapon Specialization (longsword)
Skills: Acrobatics +19 (+35 when jumping), Bluff +18, Climb +12, Diplomacy +13, Fly +18, Handle Animal +15, Heal +10, Intimidate +25, Knowledge (geography) +17, Knowledge (nature) +27, Knowledge (nobility) +9, Perception +28, Perform (any one) +13, Ride +16, Sense Motive +18, Spellcraft +14, Stealth +29, Survival +15, Swim +17; Racial Modifiers +16 Acrobatics when jumping
Languages: Common, Elven, Sylvan; speak with animals, speak with plants
Organization: solitary, squad (1 plus 2–12 centaurs, 2–12 satyrs, and 1–2 treants), or army (1 plus 4–24 centaurs, 4–24 satyrs, and 2–5 treants)
Treasure: double (ironwood chain shirt, ironwood longbow, ironwood longsword, other treasure)
Pathfinder sources
Bestiary 4
Pathfinder links
Erlking in Pathfinder 1 SRD