Fetchling



3e

         
   TN   
         

Pathfinder facts

  • CR: ½
  • XP: 200
  • Size: Medium
  • Type: Outsider
  • Tags: native
  • Initiative: +3
  • Senses: darkvision 60 ft., low-light vision
  • AC: 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
  • HP: 10 (1d8+2)
  • Saves: Fort +2, Ref +5, Will –1
  • Speed: 30 ft.
  • Melee: dagger +3 (1d4+1/19–20)
  • Abilities: Str 13, Dex 17, Con 14, Int 8, Wis 8, Cha 14
  • Attacks: Base Atk +0; CMB +1; CMD 14
  • Feats: Weapon Finesse
  • Skills: Appraise +3, Bluff +6, Diplomacy +6, Knowledge (local) +3, Knowledge (planes) +2, Perception +3, Sense Motive +3, Stealth +7; Racial Modifiers +2 Knowledge (planes), +2 Stealth
  • Languages: Common
  • Organization: solitary, pair, guild (3–12), or enclave (13–30 plus 1–4 2nd–4th level rogue spies, 1–4 2nd–4th level sorcerers, and 1 3rd–6th level fighter/rogue leader)
  • Treasure: NPC gear (chain shirt, dagger, other treasure)
 

Pathfinder sources