Gargoyle by Mariana Ruiz Villarreal
Illustration by Mariana Ruiz Villarreal, Public Domain

Gargoyle

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General

 
 

General links

 



5e

         
         
      CE

D&D 5 facts

 

D&D 5 sources

 



4e

D&D 4 facts

  • Level: 9
  • Type: Lurker
  • XP: 400
  • Entry: Gargoyle
 

D&D 4 sources

 



3e

Pathfinder 2 facts

  • Level: 4
 

Pathfinder 2 sources

 

         
         
      CE

Pathfinder facts

  • CR: 4
  • XP: 1,200
  • Size: Medium
  • Type: Monstrous Humanoid
  • Tags: earth
  • Initiative: +6
  • Senses: darkvision 60 ft.
  • AC: 16, touch 12, flat-footed 14 (+2 Dex, +4 natural)
  • HP: 42 (5d10+15)
  • Saves: Fort +4, Ref +6, Will +4
  • Speed: 40 ft., fly 60 ft. (average)
  • Melee: 2 claws +7 (1d6+2), bite +7 (1d4+2), gore +7 (1d4+2)
  • Abilities: Str 15, Dex 14, Con 16, Int 6, Wis 11, Cha 7
  • Attacks: Base Atk +5; CMB +7; CMD 19
  • Defenses: DR 10/magic
  • Feats: Hover, Improved Initiative, Skill Focus (Fly)
  • Skills: Fly +12, Perception +5, Stealth +11 (+17 in stony areas); Racial Modifiers +2 Stealth (+6 in stony environs)
  • Languages: Common, Terran
  • Organization: solitary, pair, or wing (3–12)
  • Treasure: standard
 

Pathfinder sources

 

D&D 3.5 facts

 

D&D 3.5 sources

 

         
         
      CE

d20 Modern facts

  • Size: Medium
  • Type: Magical Beast
  • CR: 4
  • HD: 4d10+16
  • HP: 38
  • Massive Damage Threshold: 18
  • Initiative: +2
  • Speed: 45 ft., fly 75 ft. (average)
  • Defense: 16, touch 14, flat-footed 12 (+2 Dex, +4 natural)
  • BAB: +4
  • Grapple: +4
  • Attack: +6 melee (1d4, claw)
  • Full Attack: +6 melee (1d4, 2 claws), +4 melee (1d6, bite), +4 melee (1d6, gore), or +6 ranged
  • Fighting Space: 5 ft by 5 ft.
  • Reach: 5 ft.
  • Special Qualities: freeze, keen sight, damage reduction 15/+1
  • Saves: Fort +8, Ref +6, Will +1
  • Action Points: 0
  • Reputation: +0
  • Abilities: Str 11, Dex 14, Con 18, Int 6, Wis 11, Cha 7
 

d20 Modern sources

 

d20 Modern links

 

         
         
      CE

D&D 3.0 facts

  • Abilities: Str 11, Dex 14, Con 18, Int 6, Wis 11, Cha 7
  • AC: 16 (+2 Dex, +4 natural)
  • Advancement: 5-6 HD (Medium-size); 7-12 HD (Large)
  • Attacks: 2 claws +6 melee, bite +4 melee, gore +4 melee
  • CR: 4
  • Damage: Claw 1d4, bite 1d6, gore 1d6
  • HD: 4d10+16 (38)
  • Initiative: +2 (Dex)
  • Organization: Solitary, pair, or wing (5-16)
  • Qualities: Damage reduction 15/+1, freeze
  • Reach: 5 ft. by 5 ft./5 ft.
  • Saves: Fort +8, Ref +6, Will +1
  • Size: Medium
  • Skills: *Gargoyles receive a +8 racial bonus to Hide checks when concealed against a background of worked stone.
  • Speed: 45 ft., fly 75 ft. (average)
  • Tag: Earth
  • Terrain: Any land, aquatic, and underground
  • Treasure: Standard
  • Type: Magical Beast
 
 



1e

         
   TN   
LE      

BLUEHOLME facts

     

    BLUEHACK facts

    • HD: 4
     

    BLUEHACK sources

     
     

     

    First BD&D sources

     
     



    0e

           C 

    S&W facts

    • AC: [14]
    • Attacks: 2 claws (1d3), 1 bite (1d4), 1 horn (1d6)
    • HD: 4+4
    • HDE: 6
    • Move: 3 (5 when flying)
    • Special: Flight, darkvision
    • XP: 400
     
     

    OD&D facts

    • Number Appearing: 2-20
    • AC: 5
    • Move: 9/15
    • HD: 4
    • Chance in Lair: 25%
    • Treasure: Type C
     

    OD&D sources