Abilities: Str 15, Dex 10, Con 13, Int 8, Wis 11, Cha 8
Attacks: Base Atk +1; CMB +3; CMD13
Feats: Power Attack
Skills: Perception +2
Languages: Gnoll
Organization: solitary, pair, hunting party (2–5 gnolls and 1–2 hyenas), band (10–100 adults plus 50% noncombatant children, 1 sergeant of 3rd level per 20 adults, 1 leader of 4th–6th level, and 5–8 hyenas), or tribe (20–200 plus 1 sergeant of 3rd level per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th–8th level, 7–12 hyenas, and 4–7 hyaenodons)
Treasure: NPC Gear (leather armor, heavy wooden shield, battleaxe, longbow with 20 arrows, other treasure)
Abilities: Str 15, Dex 10, Con 13, Int 8, Wis 11, Cha 8
AC: 17 (+1 natural, +4 scale, +2 large shield)
Advancement: By character class
Attacks: Battleaxe +3 melee; or shortbow +1 ranged
CR: 1
Damage: Battleaxe 1d8+2; or shortbow 1d6
HD: 2d8+2 (11)
Initiative: +0
Organization: Solitary, pair, gang (2-5), band (10-100 plus 50%noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th-6th level), or tribe (20-200 plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th-8th level, and 6-10 dire lions; underground lairs also have 1-3 trolls)