Melee: mwk kukri +3 (1d4+1/18-20 plus 1d4 nonlethal), bite -3 (1d6 plus poison)
Abilities: Str 10, Dex 18, Con 12, Int 13, Wis 13, Cha 11
Attacks: Base Atk +2; CMB +2; CMD 16
Feats: Iron Will
Skills: Fly +9, Knowledge (geography) +3, Perception +6 (+10 in darkness), Sense Motive +3, Stealth +9; Racial Modifiers +4 Perception in darkness
Languages: Aklo, Grioth; telepathy 30 ft.
Organization: solitary, pair, gathering (3-6 plus 1 cleric of 3rd level), or cult (7-20 plus 2-6 clerics of 3rd level, 2-4 barbarians of 3rd level, and 1 cleric of 7th level)
Treasure: NPC gear (masterwork kukri, other treasure)