Gryph



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3e

         
         
   NE   

Pathfinder facts

  • CR: 1
  • XP: 400
  • Size: Small
  • Type: Magical Beast
  • Initiative: +2
  • Senses: darkvision 60 ft., low-light vision
  • AC: 13, touch 13, flat-footed 11 (+2 Dex, +1 size)
  • HP: 15 (2d10+4)
  • Saves: Fort +5, Ref +5, Will +1
  • Speed: 30 ft., fly 50 ft. (good)
  • Melee: bite +5 (1d6/×3), claw +5 (grab)
  • Abilities: Str 11, Dex 15, Con 14, Int 2, Wis 12, Cha 7
  • Attacks: Base Atk +2; CMB +1 (+5 start grapple, +9 maintain grapple); CMD 13 (21 vs. trip)
  • Feats: Weapon Finesse
  • Skills: Fly +8, Perception +5, Stealth +10
  • Organization: solitary, flock (2–8), or throng (9–20)
  • Treasure: incidental