Halfblood

is a Yuan-Ti



3e

         
         
      CE

D&D 3.0 facts

  • Abilities: Str 15, Dex 13, Con 13, Int 18, Wis 18, Cha 16
  • AC: 16 (+1 Dex, +1 natural, +2 leather, +2 masterwork large shield)
  • Advancement: By character class
  • Attacks: Masterwork scimitar +10/+5 melee (and bite if snake-headed +4 melee); or masterwork mighty composite longbow (+2) with m
  • CR: 5
  • Damage: Masterwork scimitar 1d6+2, bite 1d6+1 and poison; or masterwork mighty composite longbow (+2) 1d8+2
  • HD: 7d8+7 (38)
  • Initiative: +5 (+1 Dex, +4 Improved Initiative)
  • Organization: Solitary, pair, gang (2-4), troupe (2-13 purebloods, 2-5 halfbloods, and 2-4 abominations), or tribe (20-160 purebloods, 10-80 halfbloods, and 10-40 abominations)
  • Qualities: SR 16
  • Reach: 5 ft. by 5 ft./5 ft.
  • Saves: Fort +3, Ref +6, Will +9
  • Size: Medium
  • Skills: *Yuan-Ti using chameleon power receive a +8 circumstance bonus to Hide checks.
  • Speed: 30 ft.
  • Terrain: Warm forest and underground
  • Treasure: Double standard
  • Type: Monstrous Humanoid