Hippogriff by Mariana Ruiz Villarreal
Illustration by Mariana Ruiz Villarreal, Public Domain

Hippogriff

Members:



5e

         
Unaligned
         

D&D 5 facts

 

D&D 5 sources

 



4e

D&D 4 facts

  • Level: 5
  • Type: Skirmisher
  • XP: 200
  • Entry: Griffon
 

D&D 4 sources

 



3e

         
   TN   
         

Pathfinder facts

  • CR: 2
  • XP: 600
  • Size: Large
  • Type: Magical Beast
  • Initiative: +2
  • Senses: darkvision 60 ft., low-light vision, scent
  • AC: 14, touch 12, flat-footed 11 (+2 Dex, +1 dodge, +2 natural, –1 size)
  • HP: 22 (3d10+6)
  • Saves: Fort +5, Ref +5, Will +2
  • Speed: 40 ft., fly 100 ft. (average)
  • Melee: bite +4 (1d6+2), 2 claws +4 (1d4+2)
  • Space: 10 ft.
  • Reach: 5 ft.
  • Abilities: Str 15, Dex 15, Con 14, Int 2, Wis12, Cha 9
  • Attacks: Base Atk +3; CMB +6; CMD 19
  • Feats: Dodge, Wingover
  • Skills: Fly +5, Perception +9; Racial Modifiers +4 Perception
  • Organization: solitary, pair, or flight (7–12)
  • Treasure: none
 

Pathfinder sources

 

D&D 3.5 facts

 

D&D 3.5 sources

 

         
   TN   
         

D&D 3.0 facts

  • Abilities: Str 18, Dex 15, Con 16, Int 4, Wis 13, Cha 8
  • AC: 15 (-1 size, +2 Dex, +4 natural)
  • Advancement: 4-6 HD (Large); 7-9 HD (Huge)
  • Attacks: 2 claws +5 melee, bite +0 melee
  • CR: 2
  • Damage: Claw 1d4+4, bite 1d8+2
  • HD: 3d10+9 (25)
  • Initiative: +2 (Dex)
  • Organization: Solitary, pair, or flight (7-12)
  • Reach: 5 ft. by 10 ft./5 ft.
  • Saves: Fort +6, Ref +5, Will +2
  • Size: Large
  • Skills: *Hippogriffs receive a +4 racial bonus to Spot checks during daylight hours.
  • Speed: 50 ft., fly 100 ft. (average)
  • Terrain: Temperate and warm hill and plains
  • Treasure: None
  • Type: Beast
 
 



1e

         
   TN   
         

BLUEHOLME facts

     

     

    First BD&D sources

     
     



    0e

        N    

    S&W facts

    • AC: [14]
    • Attacks: 2 claws (1d6) plus 1 bite (1d10)
    • HD: 3+3
    • HDE: 3
    • Move: 4 (9 when flying)
    • Special: Flight
    • XP: 60
     
     

    OD&D facts

    • Number Appearing: 2-16
    • AC: 5
    • Move: 18/36
    • HD: 3+1
    • Chance in Lair: Nil
    • Treasure: Nil
     

    OD&D sources