Complete Monster
by
Radaghast Kary
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Howler
5e
CE
D&D 5 facts
Size: Large
Type:
Fiend
CR: 8
D&D 5 sources
Mordenkainen’s Tome of Foes
, p. 210
3e
CE
Pathfinder facts
CR: 3
XP: 800
Size: Large
Type:
Outsider
Tags: chaotic, evil, extraplanar
Initiative: +6
Senses: darkvision 60 ft.
AC: 15, touch 11, flat-footed 13 (+2 Dex, +4 natural, –1 size)
HP: 37 (5d10+10)
Saves: Fort +6, Ref +6, Will +3
Speed: 60 ft.
Melee: bite +8 (1d8+4), quills +3 (1d4+2 plus pain)
Space: 10 ft.
Reach: 5 ft.
Abilities: Str 18, Dex 15, Con 15, Int 6, Wis 14, Cha 11
Attacks: Base Atk +5; CMB +10; CMD 22
Feats: Combat Reflexes, Improved Initiative, Skill Focus (Perception)
Skills: Acrobatics +10 (+22 jump), Climb +12, Perception +13, Stealth +6
Languages: Abyssal (cannot speak)
Organization: solitary or pack (2–4)
Treasure: incidental
Pathfinder sources
Bestiary 2
Pathfinder links
Howler in Pathfinder 1 SRD
CE
D&D 3.5 facts
Type:
Outsider
Tags: Extraplanar
Size: Large
D&D 3.5 sources
Monster Manual
, p. 154
D&D 3.5 links
Howler in 3.5e d20 SRD
CE
D&D 3.0 facts
Abilities: Str 21, Dex 17, Con 15, Int 6, Wis 14, Cha 8
AC: 17 (-1 size, +3 Dex, +5 natural)
Advancement: 7-9 HD (Large); 11-18 HD (Huge)
Attacks: Bite +10 melee, 1d4 quills +5 melee
CR: 3
Damage: Bite 2d8+5, quill 1d4+2
HD: 6d8+12 (39)
Initiative: +7 (+3 Dex, +4 Improved Initiative)
Organization: Solitary, gang (2-4), or pack (6-10)
Reach: 5 ft. by 10 ft./5 ft.
Saves: Fort +7, Ref +8, Will +7
Size: Large
Skills: Climb +10, Hide +8, Listen +11, Move Silently +8, Search+1, Spot +11
Speed: 60 ft.
Tag: Chaotic, Evil
Terrain: Any land and underground
Treasure: None
Type:
Outsider
D&D 3.0 links
Howler in 3.0 d20 SRD