Hydroloth

also known as Hydrodaemon

is a Yugoloth



5e

         
         
   NE   

D&D 5 facts

  • Size: Medium
  • Type: Fiend
  • CR: 9
 

D&D 5 sources

 
 



3e

         
         
   NE   

Pathfinder facts

  • CR: 8
  • XP: 4,800
  • Size: Large
  • Type: Outsider
  • Tags: aquatic, daemon, evil, extraplanar
  • Initiative: +2
  • Senses: darkvision 60 ft., detect magic
  • AC: 20, touch 11, flat-footed 18 (+2 Dex, +9 natural, –1 size)
  • HP: 95 (10d10+40)
  • Saves: Fort +11, Ref +9, Will +3
  • Speed: 30 ft., fly 40 ft. (average; see glide, below), swim 60 ft.
  • Melee: bite +13 (1d8+4 plus grab), 2 claws +13 (1d6+4)
  • Space: 10 ft.
  • Reach: 10 ft.
  • Abilities: Str 18, Dex 15, Con 18, Int 9, Wis 11, Cha 14
  • Attacks: Base Atk +10; CMB +15 (+9 grapple); CMD 27
  • Defenses: DR 10/cold iron or silver; Immune acid, death effects, disease, poison, waters of the River Styx; Resist cold 10, electricity 10, fire 10; SR 19
  • Feats: Cleave, Point-Blank Shot, Power Attack, Precise Shot, Skill Focus (Perception)
  • Skills: Fly +0, Intimidate +14, Knowledge (planes) +10, Perception +15, Sense Motive +12, Stealth +10, Swim +21
  • Languages: Abyssal, Infernal; telepathy 100 ft.
  • Organization: solitary, gang (2–5), or mob (6–12)
  • Treasure: standard
 

Pathfinder sources