Ichthyocentaur



3e

         
   TN   
         

Pathfinder facts

  • CR: 5
  • XP: 1,600
  • Size: Large
  • Type: Monstrous Humanoid
  • Tags: aquatic
  • Initiative: +3
  • Senses: darkvision 60 ft.
  • AC: 18, touch 13, flat-footed 15 (+3 Dex, +1 dodge, +5 natural, -1 size)
  • HP: 59 (7d10+21)
  • Saves: Fort +5, Ref +8, Will +8
  • Speed: 5 ft., swim 60 ft.
  • Melee: mwk harpoon +12/+7 (1d8+6/×3), 2 hooves +5 (1d6+2)
  • Space: 10 ft.
  • Reach: 5 ft.
  • Abilities: Str 18, Dex 17, Con 16, Int 13, Wis 16, Cha 15
  • Attacks: Base Atk +7; CMB +12; CMD 26
  • Feats: Dodge, Mobility, Quick Draw, Weapon Focus (harpoon)
  • Skills: Diplomacy +7, Intimidate +10, Knowledge (nature) +6, Perception +11, Perform (wind instruments) +7, Survival +11, Swim +20
  • Languages: Aquan, Common, Sylvan
  • Organization: solitary, pair, band (3-6), or school (7-20 plus 3 hunters of 2nd level and 1 spellcaster mentor of 7th level)
  • Treasure: standard (mwk harpoon, 6 javelins, other treasure)
 

Pathfinder sources