Ifrit



3e

         
   TN   
         

Pathfinder facts

  • CR: ½
  • Size: Medium
  • Type: Outsider; outsider
  • HP: 8 (1d6+2)
  • AC: 13, touch 13, flat-footed 10; 13, touch 13, flat-footed 10 (+3 Dex)
  • Speed: 30 ft; 30 ft.
  • XP: 200
  • Tags: native
  • Initiative: +3
  • Senses: darkvision 60 ft.
  • Saves: Fort +1, Ref +3, Will +0
  • Melee: scimitar +0 (1d6/18-20)
  • Abilities: Str 10, Dex 16, Con 12, Int 13, Wis 6, Cha 17
  • Attacks: Base Atk +0; CMB +0; CMD 13
  • Feats: Eschew Materials, Martial Weapon Proficiency (scimitar)
  • Skills: Bluff +7, Knowledge (arcana) +5, Spellcraft +5
  • Languages: Common, Gnome, Ignan
  • Organization: solitary, pair, or gang (3–5)
  • Treasure: NPC gear (scimitar, other treasure)
 

Pathfinder sources