Imp

is a Devil

Members:



5e

         
         
LE      

D&D 5 facts

  • Size: Tiny
  • Type: Fiend
  • CR: 1
 

D&D 5 sources

 



4e

D&D 4 facts

  • Level: 3
  • Type: Lurker
  • XP: 150
  • Entry: Devil
 

D&D 4 sources

 

D&D 4 links

 



3e

Pathfinder 2 facts

 

Pathfinder 2 sources

 

         
         
LE      

Pathfinder facts

  • CR: 2
  • XP: 600
  • Size: Tiny
  • Type: Outsider
  • Tags: devil, evil, extraplanar, lawful
  • Initiative: +3
  • Senses: darkvision 60 ft., detect good, detect magic, see in darkness
  • AC: 17, touch 16, flat-footed 13 (+3 Dex, +1 dodge, +1 natural, +2 size)
  • HP: 16 (3d10); fast healing 2
  • Saves: Fort +1, Ref +6, Will +4
  • Speed: 20 ft., fly 50 ft. (perfect)
  • Melee: sting +8 (1d4 plus poison)
  • Space: 2-1/2 ft.
  • Reach: 0 ft.
  • Abilities: Str 10, Dex 17, Con 10, Int 13, Wis 12, Cha 14
  • Attacks: Base Atk +3; CMB +1; CMD 15
  • Defenses: DR 5/good or silver; Immune fire, poison; Resist acid 10, cold 10
  • Feats: Dodge, Weapon Finesse
  • Skills: Acrobatics +9, Bluff +8, Fly +21, Knowledge (arcana) +7, Knowledge (planes) +7, Perception +7, Spellcraft +7
  • Languages: Common, Infernal
  • Organization: solitary, pair, or flock (3–10)
  • Treasure: standard
 

Pathfinder sources

 

Pathfinder links

 

 

D&D 3.5 sources

 
 

         
         
LE      

D&D 3.5 facts

  • Type: Outsider
  • Tags: Extraplanar
  • Size: Tiny
  • CR: 2
 
 

D&D 3.5 links

 

         
         
LE      

D&D 3.0 facts

  • Abilities: Str 10, Dex 17, Con 10, Int 10, Wis 12, Cha 10
  • AC: 18 (+2 size, +3 Dex, +3 natural)
  • Advancement: 4-6 HD (Tiny)
  • Attacks: Sting +8 melee
  • CR: 2
  • Damage: Sting 1d4 and poison
  • HD: 3d8 (13)
  • Initiative: +3 (Dex)
  • Organization: Solitary
  • Qualities: Damage reduction 5/silver, SR 5, poison immunity, fire resistance 20, see in darkness, polymorph, regeneration 2
  • Reach: 2 1/2 ft. by 2 1/2 ft./0 ft.
  • Saves: Fort +3, Ref +6, Will +4
  • Size: Tiny
  • Skills: Hide +15, Listen +5, Move Silently +5, Search +5, Spellcraft +5, Spot +5
  • Speed: 20 ft., fly 50 ft. (perfect)
  • Tag: Evil, Lawful
  • Terrain: Any land and underground
  • Treasure: None
  • Type: Outsider
  • Tags: Extraplanar
 

D&D 3.0 sources

 

D&D 3.0 links