Complete Monster
by
Radaghast Kary
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Irminsul
3e
CN
Pathfinder facts
CR: 7
XP: 102,400
Size: Gargantuan
Type:
Plant
Tags: extraplanar, mythic
Initiative: –2
Senses: blindsight 120 ft., tremorsense 100 ft.
AC: 33, touch 4, flat-footed 33 (–2 Dex, +29 natural, –4 size)
HP: 301 (14d8+238); regeneration 10 (cold iron)
Saves: Fort +22, Ref +2, Will +15
Speed: 10 ft.
Melee: 4 slams +14 (5d6+12)
Space: 20 ft.
Reach: 20 ft.
Abilities: Str 27, Dex 6, Con 32, Int 23, Wis 28, Cha 23
Attacks: Base Atk +10; CMB +22; CMD 30 (can't be tripped)
Defenses: DR 10/epic; Immune cold, sonic, plant traits; SR 25
Feats: AlertnessM, Combat Casting, Empower Spell-Like Ability (telekinesis), Great Fortitude, Iron Will, Quicken Spell-Like Ability (telekinesis), ToughnessM
Skills: Bluff +12, Diplomacy +14, Intimidate +18, Knowledge (arcana, history) +9, Knowledge (nature) +14, Knowledge (planes) +18, Knowledge (religion) +16, Perception +32, Sense Motive +29, Spellcraft +20, Survival +17
Languages: Common, Druidic, Elven, Sylvan (can't speak any language); telepathy 100 ft.
Organization: solitary
Treasure: incidental
Pathfinder sources
Bestiary 4
Pathfinder links
Irminsul in Pathfinder 1 SRD