Complete Monster
by
Radaghast Kary
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Jackalwere
5e
CE
D&D 5 facts
Size: Medium
Type:
Humanoid
CR: ½
D&D 5 sources
Monster Manual
, p. 193
Xanathar’s Guide to Everything
, p. 95
D&D 5 links
Jackalwere on AideD&D
3e
CE
Pathfinder facts
CR: 2
XP: 600
Size: Medium
Type:
Magical Beast
Tags: shapechanger
Initiative: +3
Senses: darkvision 60 ft., low-light vision, scent
AC: 17, touch 14, flat-footed 13 (+2 armor, +3 Dex, +1 dodge, +1 natural)
HP: 22 (3d10+6)
Saves: Fort +5, Ref +6, Will +2
Speed: 30 ft.
Melee: mwk battleaxe +6 (1d8+2/×3), bite +0 (1d6+1) or bite +5 (1d6+3)
Abilities: Str 15, Dex 17, Con 15, Int 12, Wis 12, Cha 12
Attacks: Base Atk +3; CMB +5; CMD 19
Defenses: DR 5/cold iron
Feats: Alertness, Dodge
Skills: Acrobatics +7, Bluff +6, Perception +7, Sense Motive +3, Stealth +7, Survival +6; Racial Modifiers +2 Bluff, +2 Survival
Languages: Common
Organization: solitary, pair, hunt (1–2 jackalweres and 3–8 jackals), or pack (2–5 plus 3–12 jackals)
Treasure: standard (leather armor, masterwork battleaxe, other treasure)
Pathfinder sources
Bestiary 3
Pathfinder links
Jackalwere in Pathfinder 1 SRD
D&D 3.0 facts
Type:
Magical Beast
Tags: Shapechanger
Size: Small/Medium
CR: 2
D&D 3.0 sources
Fiend Folio
, p. 107