Kelubar

also known as Slimy Demodand

is a Demodand



3e

         
         
      CE

Pathfinder facts

  • CR: 16
  • XP: 76,800
  • Size: Medium
  • Type: Outsider
  • Tags: chaotic, demodand, evil, extraplanar
  • Initiative: +4
  • Senses: darkvision 120 ft., detect good, detect magic, see invisibility
  • AC: 30, touch 13, flat-footed 27 (+6 armor, +3 Dex, +11 natural)
  • HP: 241 (21d10+126)
  • Saves: Fort +18, Ref +13, Will +14; +4 vs. divine spells
  • Speed: 30 ft., fly 60 ft. (average), 20 ft., fly 40 ft. (average) in armor
  • Melee: bite +30 (1d10+9 plus 2d6 acid), 2 claws +30 (2d6+13/19–20 plus 2d6 acid and grab)
  • Abilities: Str 28, Dex 18, Con 23, Int 14, Wis 15, Cha 17
  • Attacks: Base Atk +21; CMB +30 (+34 grapple); CMD 44
  • Defenses: DR 10/good and magic; Immune acid, poison; Resist cold 10, fire 10; SR 27
  • Feats: Bleeding Critical, Blind-Fight, Critical Focus, Flyby Attack, Greater Vital Strike, Improved Critical (claw), Improved Vital Strike, Intimidating Prowess, Lightning Reflexes, Power Attack, Vital Strike
  • Skills: Acrobatics +8, Bluff +27, Climb +16, Fly +25, Intimidate +36, Knowledge (arcana) +13, Knowledge (planes) +13, Sense Motive +26, Spellcraft +20, Stealth +25, Survival +20
  • Languages: Abyssal, Celestial, Common
  • Organization: solitary or slaving party (2 slimy demodands and 2–5 tarry demodands)
  • Treasure: standard (masterwork breastplate, other treasure)
 

Pathfinder sources

 

Pathfinder links

 

         
         
*E

D&D 3.0 facts

  • Type: Outsider
  • Tags: Extraplanar
  • Size: Medium
  • CR: 13
 

D&D 3.0 sources