Kuo-Toa

is Beastfolk

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5e

         
         
   NE   

D&D 5 facts

 

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3e

D&D 3.5 facts

 

D&D 3.5 sources

 
 

         
         
   NE   

D&D 3.0 facts

  • Abilities: Str 13, Dex 10, Con 13, Int 13, Wis 14, Cha 8
  • AC: 18 (+6 natural, +2 large shield)
  • Advancement: By character class
  • Attacks: Spear +3 melee, bite -2 melee; or spear +2 ranged
  • CR: 2
  • Damage: Spear 1d8+1, bite 1d4
  • HD: 2d8+2 (11)
  • Initiative: +0
  • Organization: Patrol (2-4 plus 1 3rd-level whip), squad (6-11plus 1 or 2 3rd-level whips, 1 or 2 4th-level monitors, and 1 8th-level fighter), band (20-50 plus 100% noncombatants plus 2 3rd-level whips, 2 8th-level fighters, and 1 10th-level fighter), or tribe (40-400 plus 1 3rd-level whip per 20 adults, 1 4th-level monitor, 4 8th-level fighters, 1 10th-"level whip, and 2 10th-level fighters)
  • Qualities: Keen sight, slippery, adhesive, immunities,electricity resistance 30, light blindness, amphibious
  • Reach: 5 ft. by 5 ft./5 ft.
  • Saves: Fort +3, Ref +3, Will +5
  • Size: Medium
  • Skills: Kuo-toas receive a +15 racial bonus to Escape Artist checks and a +4 racial bonus to Spot and Search checks.
  • Speed: 20 ft., swim 50 ft.
  • Tag: Aquatic
  • Terrain: Any aquatic and underground
  • Treasure: Standard
  • Type: Monstrous Humanoid
 
 

D&D 3.0 links