Complete Monster
by
Radaghast Kary
← Kumara
↑Index↑
Kuo-Toa Archpriest →
Kuo-Toa
is
Beastfolk
Members:
Kuo-Toa Archpriest
Kuo-Toa Guard
Kuo-Toa Harpooner
Kuo-Toa Marauder
Kuo-Toa Monitor
Kuo-Toa Piranha Shaman
Kuo-Toa Whip
General
General links
Kuo-Toa on Wikipedia
5e
NE
D&D 5 facts
Size: Medium
Type:
Humanoid
CR: ¼
D&D 5 sources
Monster Manual
, p. 199
Xanathar’s Guide to Everything
, p. 107
D&D 5 links
Kuo-Toa on AideD&D
3e
D&D 3.5 facts
Type:
Monstrous Humanoid
Tags: Aquatic
Size: Medium
CR: 2
D&D 3.5 sources
Monster Manual
, p. 163
Drow of the Underdark
, p. 129
NE
D&D 3.0 facts
Abilities: Str 13, Dex 10, Con 13, Int 13, Wis 14, Cha 8
AC: 18 (+6 natural, +2 large shield)
Advancement: By character class
Attacks: Spear +3 melee, bite -2 melee; or spear +2 ranged
CR: 2
Damage: Spear 1d8+1, bite 1d4
HD: 2d8+2 (11)
Initiative: +0
Organization: Patrol (2-4 plus 1 3rd-level whip), squad (6-11plus 1 or 2 3rd-level whips, 1 or 2 4th-level monitors, and 1 8th-level fighter), band (20-50 plus 100% noncombatants plus 2 3rd-level whips, 2 8th-level fighters, and 1 10th-level fighter), or tribe (40-400 plus 1 3rd-level whip per 20 adults, 1 4th-level monitor, 4 8th-level fighters, 1 10th-"level whip, and 2 10th-level fighters)
Qualities: Keen sight, slippery, adhesive, immunities,electricity resistance 30, light blindness, amphibious
Reach: 5 ft. by 5 ft./5 ft.
Saves: Fort +3, Ref +3, Will +5
Size: Medium
Skills: Kuo-toas receive a +15 racial bonus to Escape Artist checks and a +4 racial bonus to Spot and Search checks.
Speed: 20 ft., swim 50 ft.
Tag: Aquatic
Terrain: Any aquatic and underground
Treasure: Standard
Type:
Monstrous Humanoid
D&D 3.0 links
Kuo-Toa in 3.0 d20 SRD