Manticore

Members:



5e

         
         
LE      

D&D 5 facts

 



4e

D&D 4 facts

  • Level: 10
  • Type: Elite Skirmisher
  • XP: 1000
  • Entry: Manticore
 

D&D 4 sources

 



3e

Pathfinder 2 facts

  • Level: 6
 

Pathfinder 2 sources

 

         
         
LE      

Pathfinder facts

  • CR: 5
  • XP: 1,600
  • Size: Large
  • Type: Magical Beast
  • Initiative: +2
  • Senses: darkvision 60 ft., low-light vision, scent
  • AC: 17, touch 11, flat-footed 15 (+2 Dex, +6 natural, –1 size)
  • HP: 57 (6d10+24)
  • Saves: Fort +9, Ref +7, Will +3
  • Speed: 30 ft., fly 50 ft. (clumsy)
  • Melee: bite +10 (1d8+5), 2 claws +10 (2d4+5)
  • Space: 10 ft.
  • Reach: 5 ft.
  • Abilities: Str 20, Dex 15, Con 18, Int 7, Wis 12, Cha 9
  • Attacks: Base Atk +6; CMB +12; CMD 24 (28 vs. trip)
  • Feats: Flyby Attack, Hover, Weapon Focus (spikes)
  • Skills: Fly –3, Perception +9, Survival +4 (+8 tracking); Racial Modifiers +4 Perception, +4 Survival when tracking
  • Languages: Common
  • Organization: solitary, pair, or pride (3–6)
  • Treasure: standard
 

Pathfinder sources

 

D&D 3.5 facts

 

D&D 3.5 sources

 

         
         
LE      

D&D 3.0 facts

  • Abilities: Str 20, Dex 15, Con 19, Int 7, Wis 12, Cha 9
  • AC: 16 (-2 size, +2 Dex, +6 natural)
  • Advancement: 7-16 HD (Huge); 17-18 HD (Gargantuan)
  • Attacks: 2 claws +9 melee, bite +7 melee; or 6 spikes +6 ranged
  • CR: 5
  • Damage: Claw 2d4+5, bite 1d8+2; or spike 1d8+2
  • HD: 6d10+24 (57)
  • Initiative: +2 (Dex)
  • Organization: Solitary, pair, or pride (3-6)
  • Qualities: Scent
  • Reach: 10 ft. by 20 ft./10 ft.
  • Saves: Fort +9, Ref +7, Will +3
  • Size: Huge
  • Skills: *Manticores receive a +4 racial bonus to Spot checks in daylight.
  • Speed: 30 ft., fly 50 ft. (clumsy)
  • Terrain: Warm and temperate land and underground
  • Treasure: Standard
  • Type: Magical Beast
 
 



1e

         
   TN   
LE      

BLUEHOLME facts

     

     

    BLUEHACK sources

     
     

     

    First BD&D sources

     
     



    0e

           C 

    S&W facts

    • AC: [15]
    • Attacks: 1d6 tailspikes (1d6 damage each)
    • HD: 6+4
    • HDE: 8
    • Move: 4 (3 when swimming)
    • Special: Flight
    • XP: 800
     
     

    OD&D facts

    • Number Appearing: 1-4
    • AC: 4
    • Move: 12/18
    • HD: 6+1
    • Chance in Lair: 25%
    • Treasure: Type D
     

    OD&D sources