Complete Monster
by
Radaghast Kary
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Marai
is a
Rakshasa
3e
LE
Pathfinder facts
CR: 8
XP: 4,800
Size: Medium
Type:
Outsider
Tags: native, rakshasa, shapechanger
Initiative: +5
Senses: darkvision 60 ft.
AC: 21, touch 16, flat-footed 15 (+5 Dex, +1 dodge, +5 natural)
HP: 94 (9d10+45)
Saves: Fort +8, Ref +11, Will +9
Speed: 40 ft.
Melee: 7 bites +14 (1d4+2 plus confusion)
Abilities: Str 14, Dex 21, Con 20, Int 11, Wis 13, Cha 18
Attacks: Base Atk +9; CMB +11; CMD 27
Defenses: DR 10/good and piercing; SR 23
Feats: Dodge, Iron Will, Silent Spell, Still Spell, Weapon Finesse
Skills: Acrobatics +14 (+18 when jumping), Bluff +20, Climb +7, Disguise +16, Knowledge (arcana) +8, Perception +10, Sense Motive +12, Spellcraft +8; Racial Modifiers +4 Bluff, +8 Disguise
Languages: Common, Infernal, Undercommon
Organization: solitary, pair, cult (3–12)
Treasure: standard
Pathfinder sources
Bestiary 3
Pathfinder links
Marai in Pathfinder 1 SRD