Marai

is a Rakshasa



3e

         
         
LE      

Pathfinder facts

  • CR: 8
  • XP: 4,800
  • Size: Medium
  • Type: Outsider
  • Tags: native, rakshasa, shapechanger
  • Initiative: +5
  • Senses: darkvision 60 ft.
  • AC: 21, touch 16, flat-footed 15 (+5 Dex, +1 dodge, +5 natural)
  • HP: 94 (9d10+45)
  • Saves: Fort +8, Ref +11, Will +9
  • Speed: 40 ft.
  • Melee: 7 bites +14 (1d4+2 plus confusion)
  • Abilities: Str 14, Dex 21, Con 20, Int 11, Wis 13, Cha 18
  • Attacks: Base Atk +9; CMB +11; CMD 27
  • Defenses: DR 10/good and piercing; SR 23
  • Feats: Dodge, Iron Will, Silent Spell, Still Spell, Weapon Finesse
  • Skills: Acrobatics +14 (+18 when jumping), Bluff +20, Climb +7, Disguise +16, Knowledge (arcana) +8, Perception +10, Sense Motive +12, Spellcraft +8; Racial Modifiers +4 Bluff, +8 Disguise
  • Languages: Common, Infernal, Undercommon
  • Organization: solitary, pair, cult (3–12)
  • Treasure: standard
 

Pathfinder sources

 

Pathfinder links