Complete Monster
by
Radaghast Kary
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Marilith
also known as
Pride Demon
is a
Tanar’ri
is a
Demon
5e
CE
D&D 5 facts
Size: Large
Type:
Fiend
CR: 16
D&D 5 sources
Monster Manual
, p. 61
D&D 5 links
Marilith in 5e d20 SRD
Marilith on AideD&D
4e
D&D 4 facts
Level: 24
Type: Elite Skirmisher
XP: 12100
Entry: Demon
D&D 4 sources
Monster Manual
, p. 57
D&D 4 links
Marilith on D&D Insider
3e
Pathfinder 2 facts
Family:
Demon
Level: 17
Pathfinder 2 sources
Bestiary
Pathfinder 2 links
Marilith Monster in Pathfinder 2 SRD
CE
Pathfinder facts
CR: 17
XP: 102,400
Size: Large
Type:
Outsider
Tags: chaotic, demon, evil, extraplanar
Initiative: +4
Senses: darkvision 60 ft., true seeing
AC: 32, touch 17, flat-footed 28 (+4 deflection, +4 Dex, +15 natural, –1 size)
HP: 264 (16d10+176)
Saves: Fort +25, Ref +18, Will +13
Speed: 40 ft.
Melee: +1 longsword +24/+19/+14/+9 (2d6+8/17–20), 5 +1 longswords +24 (2d6+4/17–20), tail slap +17 (2d6+3 plus grab) or 6 slams +22 (1d8+7), tail slap +17 (2d6+3 plus grab)
Space: 10 ft.
Reach: 10 ft.
Abilities: Str 25, Dex 19, Con 32, Int 18, Wis 18, Cha 25
Attacks: Base Atk +16; CMB +24 (+28 grapple); CMD 42 (can't be tripped)
Defenses: DR 10/cold iron and good; Immune electricity and poison; Resist acid 10, cold 10, fire 10; SR 28
Feats: Bleeding Critical, Combat Expertise, Combat Reflexes, Critical Focus, Improved Critical (longsword), Improved Disarm, Power Attack, Weapon Focus (longsword)
Skills: Acrobatics +23, Bluff +26, Diplomacy +26, Fly +18, Intimidate +26, Knowledge (engineering) +20, Perception +31, Sense Motive +23, Stealth +19, Use Magic Device +26; Racial Modifiers +8 Perception
Languages: Abyssal, Celestial, Draconic; telepathy 100 ft.
Organization: solitary, pair, or platoon (1 marilith, 1–3 glabrezus, and 3–14 babaus)
Treasure: double (6 mwk longswords, other treasure)
Pathfinder sources
Bestiary
Pathfinder links
Marilith in Pathfinder 1 SRD
CE
D&D 3.5 facts
Type:
Outsider
Tags: Extraplanar, Tanar’ri
Size: Large
CR: 17
D&D 3.5 sources
Monster Manual
, p. 44
D&D 3.5 links
Marilith in 3.5e d20 SRD
CE
D&D 3.0 facts
Abilities: Str 21, Dex 15, Con 21, Int 18, Wis 18, Cha 16
AC: 29 (-1 size, +2 Dex, +18 natural)
Advancement: 10-13 HD (Large); 14-27 HD (Huge)
Attacks: Weapon +13/+8 melee, 5 weapons +13 melee, tail slam +11 melee
CR: 17
Damage: Weapon 1d8+5, weapons 1d8+2, tail slam 4d6+2
HD: 9d8+45 (85)
Initiative: +2 (Dex)
Organization: Solitary or pair
Qualities: Damage reduction 20/+2, SR 25, tanar'ri qualities
Reach: 5 ft. by 5 ft./10 ft.
Saves: Fort +11, Ref +8, Will +10
Size: Large
Skills: Mariliths receive a +8 racial bonus to Listen and Spot checks.
Speed: 40 ft.
Tag: Chaotic, Evil
Terrain: Any land and underground
Treasure: Standard coins; double goods; standard items, plus 1d4 magic weapons
Type:
Outsider
D&D 3.0 links
Marilith in 3.0 d20 SRD