Marilith

also known as Pride Demon

is a Tanar’ri

is a Demon



5e

         
         
      CE

D&D 5 facts

  • Size: Large
  • Type: Fiend
  • CR: 16
 

D&D 5 sources

 



4e

D&D 4 facts

  • Level: 24
  • Type: Elite Skirmisher
  • XP: 12100
  • Entry: Demon
 

D&D 4 sources

 



3e

Pathfinder 2 facts

 

Pathfinder 2 sources

 

         
         
      CE

Pathfinder facts

  • CR: 17
  • XP: 102,400
  • Size: Large
  • Type: Outsider
  • Tags: chaotic, demon, evil, extraplanar
  • Initiative: +4
  • Senses: darkvision 60 ft., true seeing
  • AC: 32, touch 17, flat-footed 28 (+4 deflection, +4 Dex, +15 natural, –1 size)
  • HP: 264 (16d10+176)
  • Saves: Fort +25, Ref +18, Will +13
  • Speed: 40 ft.
  • Melee: +1 longsword +24/+19/+14/+9 (2d6+8/17–20), 5 +1 longswords +24 (2d6+4/17–20), tail slap +17 (2d6+3 plus grab) or 6 slams +22 (1d8+7), tail slap +17 (2d6+3 plus grab)
  • Space: 10 ft.
  • Reach: 10 ft.
  • Abilities: Str 25, Dex 19, Con 32, Int 18, Wis 18, Cha 25
  • Attacks: Base Atk +16; CMB +24 (+28 grapple); CMD 42 (can't be tripped)
  • Defenses: DR 10/cold iron and good; Immune electricity and poison; Resist acid 10, cold 10, fire 10; SR 28
  • Feats: Bleeding Critical, Combat Expertise, Combat Reflexes, Critical Focus, Improved Critical (longsword), Improved Disarm, Power Attack, Weapon Focus (longsword)
  • Skills: Acrobatics +23, Bluff +26, Diplomacy +26, Fly +18, Intimidate +26, Knowledge (engineering) +20, Perception +31, Sense Motive +23, Stealth +19, Use Magic Device +26; Racial Modifiers +8 Perception
  • Languages: Abyssal, Celestial, Draconic; telepathy 100 ft.
  • Organization: solitary, pair, or platoon (1 marilith, 1–3 glabrezus, and 3–14 babaus)
  • Treasure: double (6 mwk longswords, other treasure)
 

Pathfinder sources

 

         
         
      CE

D&D 3.5 facts

  • Type: Outsider
  • Tags: Extraplanar, Tanar’ri
  • Size: Large
  • CR: 17
 

D&D 3.5 sources

 

         
         
      CE

D&D 3.0 facts

  • Abilities: Str 21, Dex 15, Con 21, Int 18, Wis 18, Cha 16
  • AC: 29 (-1 size, +2 Dex, +18 natural)
  • Advancement: 10-13 HD (Large); 14-27 HD (Huge)
  • Attacks: Weapon +13/+8 melee, 5 weapons +13 melee, tail slam +11 melee
  • CR: 17
  • Damage: Weapon 1d8+5, weapons 1d8+2, tail slam 4d6+2
  • HD: 9d8+45 (85)
  • Initiative: +2 (Dex)
  • Organization: Solitary or pair
  • Qualities: Damage reduction 20/+2, SR 25, tanar'ri qualities
  • Reach: 5 ft. by 5 ft./10 ft.
  • Saves: Fort +11, Ref +8, Will +10
  • Size: Large
  • Skills: Mariliths receive a +8 racial bonus to Listen and Spot checks.
  • Speed: 40 ft.
  • Tag: Chaotic, Evil
  • Terrain: Any land and underground
  • Treasure: Standard coins; double goods; standard items, plus 1d4 magic weapons
  • Type: Outsider