Complete Monster
by
Radaghast Kary
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Medusa Archer →
Illustration by Mariana Ruiz Villarreal,
Public Domain
Medusa
related to
Maedar
Members:
Elemental Plane Medusa
Greater Medusa
Medusa Archer
Medusa Charismatic Hero
Medusa Shroud of Zehir
Medusa Warrior
5e
LE
D&D 5 facts
Size: Medium
Type:
Monstrosity
CR: 6
D&D 5 sources
Monster Manual
, p. 214
Xanathar’s Guide to Everything
, p. 96
D&D 5 links
Medusa in 5e d20 SRD
Medusa on AideD&D
3e
LE
Pathfinder 2 facts
Level: 7
Size: Medium
Abilities: Str +2, Dex +5, Con +4, Int +2, Wis +1, Cha +2
Pathfinder 2 sources
Bestiary
Pathfinder 2 links
Medusa Monster in Pathfinder 2 SRD
LE
Pathfinder facts
Level: 7
Size: Medium
Type:
Monstrous Humanoid; monstrous
Abilities: Str 10, Dex 15, Con 18, Int 12, Wis 13, Cha 15
AC: 15, touch 12, flat-footed 13 ( +2 Dex, +3 natural)
HP: 76 (8d10+32)
CR: 7
XP: 3,200
Initiative: +6
Senses: all-around vision, darkvision 60 ft.
Saves: Fort +6, Ref +8, Will +7
Speed: 30 ft.
Melee: dagger +10/+5 (1d4/19–20), snake bite +5 (1d4 plus poison)
Attacks: Base Atk +8; CMB +8; CMD 20
Feats: Improved Initiative, Point-Blank Shot, Precise Shot, Weapon Finesse
Skills: Bluff +10, Disguise +10, Intimidate +13, Perception +16, Stealth +13; Racial Modifiers +4 Perception
Languages: Common
Organization: solitary
Treasure: double (dagger, masterwork longbow with 20 arrows, other treasure)
Pathfinder sources
Bestiary
Pathfinder links
Medusa in Pathfinder 1 SRD
LE
D&D 3.5 facts
Type:
Monstrous Humanoid
Size: Medium
CR: 7
D&D 3.5 sources
Monster Manual
, p. 180
D&D 3.5 links
Medusa in 3.5e d20 SRD
LE
d20 Modern facts
Size: Medium
Type:
Monstrous Humanoid
CR: 7
HD: 6d8+6
HP: 33
Massive Damage Threshold: 12
Initiative: +2
Speed: 30 ft.
Defense: 15, touch 12, flat-footed 13 (+2 Dex, +3 natural)
BAB: +6
Grapple: +6
Attack: +6/_+1 melee (1d4, knife)
Full Attack: +6 melee (1d4, knife), +3 melee (1d4 plus poison, snakes), or +9/+4 ranged (2d6, Glock 17)
Fighting Space: 5 ft. by 5 ft.
Reach: 5 ft.
Special Qualities: darkvision 60 ft., gaze, poison
Saves: Fort +3, Ref +7, Will +6
Action Points: 0
Reputation: +0
Abilities: Str 10, Dex 15, Con 12, Int 12, Wis 13, Cha 15
d20 Modern sources
d20 Modern
d20 Modern links
Medusa on DM Reference
LE
D&D 3.0 facts
Abilities: Str 10, Dex 15, Con 12, Int 12, Wis 13, Cha 15
AC: 15 (+2 Dex, +3 natural)
Advancement: By character class
Attacks: Shortbow +8/+3 ranged; or dagger +6/+1 melee, snakes +3melee
CR: 7
Damage: Shortbow 1d6; or dagger 1d4, snakes 1d4 and poison
HD: 6d8+6 (33)
Initiative: +2 (Dex)
Organization: Solitary or covey (2-4)
Reach: 5 ft. by 5 ft./5 ft.
Saves: Fort +3, Ref +7, Will +6
Size: Medium
Skills: Bluff +11, Disguise +11, Move Silently +9, Spot +10
Speed: 30 ft.
Terrain: Any land and underground
Treasure: Double standard
Type:
Monstrous Humanoid
D&D 3.0 links
Medusa in 3.0 d20 SRD
2e
AD&D 2E facts
AC: 5
Movement: 9
HD: 6
ThAC0: 15
Damage: 1d4
Special Attacks: Petrification, poison
Size: M (6'-7')
Morale: Elite (13-14)
XP: 2000
AD&D 2E sources
Monstrous Manual
1e
C
BECMI D&D
facts
AC: 8
HD: 4
Move: 90' (30')
Attacks: 1 snakebite + special
Damage: 1d6 + poison
No Appearing: 1-3 (1-4)
Save As: Fighter 4
Morale: 8
Treasure: (V) F
XP: 175
BECMI D&D
sources
Basic Dungeon Masters Rulebook
, p. 34
C
B/X D&D
facts
AC: 8
HD: 4
Move: 90' (30')
Attacks: 1 snakebite + special
Damage: 1d6 + poison
No Appearing: 1-3 (1-4)
Save As: Fighter 4
Morale: 8
Treasure: F
B/X D&D
sources
Basic Set (Moldvay)
, p. 39
TN
LE
BLUEHOLME facts
BLUEHOLME sources
BLUEHOLME Journeymanne Rules
BLUEHOLME Prentice Rules
, p. 38
BLUEHOLME links
Medusa Dreamscape Design
BLUEHACK sources
BLUEHACK
, p. 21
LE
First BD&D
facts
Move: 90 ft
HD: 4
AC: 8
Treasure: F
Attacks: 1
Damage: 1d6
First BD&D
sources
Basic Set (Holmes)
, p. 29
0e
C
S&W
facts
AC: [14]
Attacks: weapon
HD: 6
HDE: 8
Move: 3
Special: Petrifying gaze
XP: 800
S&W
sources
The Blue Book of Dangers and Dweomers
, p. 91
OD&D facts
Number Appearing: 1-4
AC: 8
Move: 9
HD: 4
Chance in Lair: 75%
Treasure: Type F
OD&D sources
Monsters & Treasure
, p. 3