Mimic

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5e

         
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3e

Pathfinder 2 facts

  • Level: 4
 

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Pathfinder facts

  • CR: 4
  • XP: 1,200
  • Size: Medium
  • Type: Aberration
  • Tags: shapechanger
  • Initiative: +5
  • Senses: darkvision 60 ft.
  • AC: 16, touch 11, flat-footed 15 (+1 Dex, +5 natural)
  • HP: 52 (7d8+21)
  • Saves: Fort +5, Ref +5, Will +6
  • Speed: 10 ft.
  • Melee: slam +10 (1d8+6 plus adhesive)
  • Abilities: Str 19, Dex 12, Con 17, Int 10, Wis 13, Cha 10
  • Attacks: Base Atk +5; CMB +9; CMD 20 (can't be tripped)
  • Feats: Improved Initiative, Lightning Reflexes, Skill Focus (Perception), Weapon Focus (slam)
  • Skills: Climb +14, Disguise +10 (+30 when mimicking objects), Knowledge (dungeoneering) +10, Perception +14; Racial Modifiers +20 Disguise when mimicking objects
  • Languages: Common
  • Organization: solitary
  • Treasure: incidental
 

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D&D 3.5 facts

 

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D&D 3.0 facts

  • Abilities: Str 19, Dex 12, Con 17, Int 10, Wis 13, Cha 10
  • AC: 13 (-1 size, +1 Dex, +3 natural)
  • Advancement: 8-10 HD (Large); 11-21 HD (Huge)
  • Attacks: Slam +8 melee
  • CR: 4
  • Damage: Slam 1d8+6
  • HD: 7d8+21 (52)
  • Initiative: +1 (Dex)
  • Organization: Solitary
  • Qualities: Mimic shape, acid immunity
  • Reach: 5 ft. by 5 ft./10 ft.
  • Saves: Fort +5, Ref +3, Will +6
  • Size: Large
  • Skills: Climb +9, Disguise +12, Listen +11, Spot +6
  • Speed: 10 ft.
  • Terrain: Any land and underground
  • Treasure: 1/10th coins; 50% goods; 50% items
  • Type: Aberration
 
 

D&D 3.0 links