Mongrelfolk

also known as Mongrelman



5e

         
Any
         

D&D 5 facts

 

D&D 5 sources

 
 



3e

         
LN      
         

Pathfinder facts

  • CR: 1
  • XP: 400
  • Size: Medium
  • Type: Monstrous Humanoid
  • Initiative: +1
  • Senses: darkvision 60 ft., low-light vision
  • AC: 13, touch 11, flat-footed 12 (+1 Dex, +2 natural)
  • HP: 15 (2d10+4)
  • Saves: Fort +2, Ref +4, Will +4
  • Speed: 30 ft.
  • Melee: club +4 (1d6+3) or
  • Abilities: Str 14, Dex 13, Con 15, Int 10, Wis 12, Cha 7
  • Attacks: Base Atk +2; CMB +4; CMD 15
  • Feats: Skill Focus (Stealth)
  • Skills: Climb +6, Perception +6, Sleight of Hand +7, Stealth +13, Survival +5; Racial Modifiers +4 Sleight of Hand, +4 Stealth
  • Languages: Common, Undercommon
  • Organization: solitary, pair, gang (3–6), band (7–12), or tribe (21–30 plus 30% noncombatants, 2–4 rogues of 1st–3rd level, 1–2 oracles or witches of 2nd–4th level, 1 fighter or ranger chieftain of 3rd–6th level, 4–6 dire bats, and 3–20 dire rats)
  • Treasure: standard (club, other treasure)
 

Pathfinder sources

 

D&D 3.5 facts

 

D&D 3.5 sources

 
 

D&D 3.0 facts

  • Type: Humanoid
  • Tags: Mongrelfolk
  • Size: Medium
  • CR: ⅓
 

D&D 3.0 sources