Mutant



3e

         
         
      CE

Pathfinder facts

  • CR: 7
  • XP: 3,200
  • Size: Medium
  • Type: Aberration
  • Tags: augmented orc
  • Initiative: +1
  • Senses: blindsense 30 ft.
  • AC: 16, touch 9, flat-footed 15 (+4 armor, +1 Dex, +3 natural, -2 rage)
  • HP: 100 (7d12+49); fast healing 5
  • Saves: Fort +11, Ref +3, Will +4
  • Speed: 40 ft.
  • Melee: mwk club +18/+13 (1d6+13)
  • Abilities: Str 28, Dex 12, Con 22, Int 6, Wis 11, Cha 4
  • Attacks: Base Atk +7; CMB +16; CMD 25
  • Feats: Blind-Fight, Cleave, Power Attack, Toughness, Weapon Focus (club)
  • Skills: Acrobatics +11 (+15 when jumping), Climb +19, Swim +19; Racial Modifiers +4 Acrobatics when jumping
  • Languages: Common, Orc
  • Organization: solitary, pair, band (3-8), or tribe (9-30)
  • Treasure: NPC gear (potion of bull's strength, potions of cure serious wounds [2], alchemist's fire [4], +1 studded leather, mwk club, amulet of natural armor +1, other gear)
 

Pathfinder sources

 

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