Myceloid



3e

         
         
   NE   

Pathfinder facts

  • CR: 4
  • XP: 1,200
  • Size: Medium
  • Type: Plant
  • Initiative: +4
  • Senses: darkvision 60 ft., low-light vision, scent
  • AC: 16, touch 10, flat-footed 16 (+6 natural)
  • HP: 37 (5d8+15)
  • Saves: Fort +7, Ref +1, Will +4
  • Speed: 20 ft.
  • Melee: 2 claws +6 (1d6+3 plus disease)
  • Abilities: Str 17, Dex 11, Con 16, Int 9, Wis 12, Cha 10
  • Attacks: Base Atk +3; CMB +6; CMD 16
  • Defenses: DR 5/slashing; Immune plant traits; Resist cold 10, fire 10, sonic 10
  • Feats: Improved Initiative, Iron Will, Skill Focus (Stealth)
  • Skills: Perception +6, Sense Motive +5, Stealth +9, Survival +5; Racial Modifiers +4 Sense Motive, +4 Survival
  • Languages: Undercommon; telepathy 60 ft. (myceloids and purple pox sufferers only)
  • Organization: solitary, pair, band (3–24), or colony (25–250)
  • Treasure: standard
 

Pathfinder sources