Complete Monster
by
Radaghast Kary
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Myconid →
Myceloid
3e
NE
Pathfinder facts
CR: 4
XP: 1,200
Size: Medium
Type:
Plant
Initiative: +4
Senses: darkvision 60 ft., low-light vision, scent
AC: 16, touch 10, flat-footed 16 (+6 natural)
HP: 37 (5d8+15)
Saves: Fort +7, Ref +1, Will +4
Speed: 20 ft.
Melee: 2 claws +6 (1d6+3 plus disease)
Abilities: Str 17, Dex 11, Con 16, Int 9, Wis 12, Cha 10
Attacks: Base Atk +3; CMB +6; CMD 16
Defenses: DR 5/slashing; Immune plant traits; Resist cold 10, fire 10, sonic 10
Feats: Improved Initiative, Iron Will, Skill Focus (Stealth)
Skills: Perception +6, Sense Motive +5, Stealth +9, Survival +5; Racial Modifiers +4 Sense Motive, +4 Survival
Languages: Undercommon; telepathy 60 ft. (myceloids and purple pox sufferers only)
Organization: solitary, pair, band (3–24), or colony (25–250)
Treasure: standard
Pathfinder sources
Bestiary 3
Pathfinder links
Myceloid in Pathfinder 1 SRD