Nalfeshnee

is a Tanar’ri

is a Demon



5e

         
         
      CE

D&D 5 facts

  • Size: Large
  • Type: Fiend
  • CR: 13
 

D&D 5 sources

 



3e

         
         
      CE

Pathfinder facts

  • CR: 14
  • XP: 38,400
  • Size: Huge
  • Type: Outsider
  • Tags: chaotic, demon, evil, extraplanar
  • Initiative: +5
  • Senses: darkvision 60 ft., true seeing
  • AC: 29, touch 13, flat-footed 28 (+4 deflection, +1 Dex, +16 natural, –2 size)
  • HP: 203 (14d10+126)
  • Saves: Fort +22, Ref +9, Will +21
  • Speed: 30 ft., fly 40 ft. (poor)
  • Melee: bite +23 (3d8+11/19–20), 2 claws +23 (2d6+11)
  • Space: 15 ft.
  • Reach: 15 ft.
  • Abilities: Str 32, Dex 13, Con 29, Int 23, Wis 22, Cha 20
  • Attacks: Base Atk +14; CMB +27; CMD 42
  • Defenses: DR 10/good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 25
  • Feats: Awesome Blow, Cleave, Improved Bull Rush, Improved Critical (bite), Improved Initiative, Iron Will, Power Attack
  • Skills: Bluff +22, Diplomacy +22, Fly +10, Intimidate +19, Knowledge (arcana) +23, Knowledge (planes) +23, Knowledge (any one other) +20, Perception +31, Sense Motive +23, Spellcraft +23, Stealth +10, Use Magic Device +22; Racial Modifier +8 on Perception
  • Languages: Abyssal, Celestial, Draconic; telepathy 100 ft.
  • Organization: solitary or warband (1 nalfeshnee, 1 hezrou, and 2–5 vrocks)
  • Treasure: standard
 

Pathfinder sources

 

         
         
      CE

D&D 3.5 facts

  • Type: Outsider
  • Tags: Extraplanar, Tanar’ri
  • Size: Huge
  • CR: 14
 

D&D 3.5 sources

 

         
         
      CE

D&D 3.0 facts

  • Abilities: Str 23, Dex 13, Con 19, Int 22, Wis 22, Cha 16
  • AC: 28 (-2 size, +1 Dex, +19 natural)
  • Advancement: 12-17 HD (Huge); 18-33 HD (Gargantuan)
  • Attacks: Bite +15 melee, 2 claws +13 melee
  • CR: 16
  • Damage: Bite 2d4+6, claw 1d4+3
  • HD: 11d8+44 (93)
  • Initiative: +1 (Dex)
  • Organization: Solitary or troupe (1 nalfeshnee, 1 hezrou, and 2-5 vrocks)
  • Qualities: Damage reduction 20/+2, SR 24, tanar'ri qualities, know alignment, see invisibility
  • Reach: 10 ft. by 10 ft./15 ft.
  • Saves: Fort +11, Ref +8, Will +13
  • Size: Huge
  • Skills: Nalfeshnees receive a +8 racial bonus to Listen and Spot checks.
  • Speed: 30 ft., fly 40 ft. (poor)
  • Tag: Chaotic, Evil
  • Terrain: Any land and underground
  • Treasure: Standard coins; double goods; standard items
  • Type: Outsider