Oceanid



3e

         
      CN
         

Pathfinder facts

  • CR: 7
  • XP: 3,200
  • Size: Medium
  • Type: Fey
  • Tags: water
  • Initiative: +8
  • Senses: darkvision 120 ft., low-light vision, tremorsense 30 ft. (in water only)
  • AC: 21, touch 15, flat-footed 16 (+4 Dex, +1 dodge, +6 natural)
  • HP: 76 (9d6+45); fast healing 10 (in salt water only)
  • Saves: Fort +8, Ref +10, Will +10
  • Speed: 20 ft., swim 80 ft.
  • Melee: slam +6 (1d4+3)
  • Abilities: Str 14, Dex 19, Con 20, Int 14, Wis 19, Cha 21
  • Attacks: Base Atk +4; CMB +6; CMD 26
  • Defenses: DR 10/cold iron; Immune acid; Resist cold 30
  • Feats: Combat Casting, Defensive Combat Training, Dodge, Improved Initiative, Mobility
  • Skills: Diplomacy +17, Handle Animal +14, Intimidate +14, Knowledge (nature) +14, Perception +16, Sense Motive +16, Stealth +16, Swim +22
  • Languages: Aquan, Common, Sylvan; speak with animals (sea creatures only)
  • Organization: solitary
  • Treasure: standard
 

Pathfinder sources

 

Pathfinder links