Phasm



3e

D&D 3.5 facts

  • Type: Aberration
  • Tags: Shapechanger
  • Size: Medium
  • CR: 7
 

D&D 3.5 sources

 

D&D 3.5 links

 

         
   TN   
         

D&D 3.0 facts

  • Abilities: Str 12, Dex 15, Con 15, Int 16, Wis 15, Cha 14
  • AC: 17 (+2 Dex, +5 natural)
  • Advancement: 15-21 HD (Huge); 22-42 HD (Gargantuan)
  • Attacks: 2 slams +12 melee
  • CR: 7
  • Damage: Slam 1d3+1
  • HD: 15d8+30 (97)
  • Initiative: +6 (+2 Dex, +4 Improved Initiative)
  • Organization: Solitary
  • Qualities: Amorphous, scent, alternate form, telepathy,tremorsense
  • Reach: 5 ft. by 5 ft./5 ft.
  • Saves: Fort +11, Ref +11, Will +11
  • Size: Medium
  • Skills: *When using alternate form, a phasm receives a +10 circumstance bonus to Disguise checks.
  • Speed: 30 ft.
  • Terrain: Any land and underground
  • Treasure: Standard
  • Type: Shapechanger
 
 

D&D 3.0 links