Complete Monster
by
Radaghast Kary
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Piscoloth
also known as
Piscodaemon
is a
Yugoloth
3e
NE
Pathfinder facts
CR: 10
XP: 9,600
Size: Medium
Type:
Outsider
Tags: aquatic, daemon, evil, extraplanar
Initiative: +8
Senses: darkvision 60 ft., detect good, detect magic, see invisibility
AC: 24, touch 14, flat-footed 20 (+4 Dex, +10 natural)
HP: 137 (11d10+77)
Saves: Fort +14, Ref +7, Will +9
Speed: 30 ft., swim 50 ft.
Melee: 2 claws +18 (2d6+7/18-20/×3 plus grab and 1d6 bleed), tentacles +16 (1d10+3 plus poison)
Abilities: Str 25, Dex 18, Con 24, Int 14, Wis 15, Cha 17
Attacks: Base Atk +11; CMB +18 (+22 grapple); CMD 32
Defenses: DR 10/good; Immune acid, death effects, disease, poison; Resist cold 10, electricity 10, fire 10; SR 21
Feats: Critical Focus, Improved Initiative, Multiattack, Power Attack, Sickening Critical, Vital Strike
Skills: Escape Artist +18, Intimidate +17, Knowledge (planes) +16, Perception +16, Sense Motive +16, Stealth +18, Survival +16, Swim +29
Languages: Abyssal, Draconic, Infernal; telepathy 100 ft.
Organization: solitary, pair, or knot (3–5)
Treasure: standard
Pathfinder sources
Bestiary 2
Pathfinder links
Piscoloth in Pathfinder 1 SRD
*E
D&D 3.0 facts
Type:
Outsider
Tags: Extraplanar
Size: Medium
CR: 9
D&D 3.0 sources
Fiend Folio
, p. 196