Abilities: Str 11, Dex 11, Con 13, Int 10, Wis 12, Cha 10
AC: 18 (+2 size, +6 natural)
Advancement: 3-4 HD (Tiny)
Attacks: Sting +4 melee, bite -1 melee
CR: 1
Damage: Sting 1d3 and poison, bite 1
HD: 2d12+2 (15)
Initiative: +0
Organization: Solitary, pair, or clutch (3-5)
Qualities: See invisibility, telepathy, immunities, SR 19
Reach: 2 1/2 ft. by 2 1/2 ft./0 ft. (5 ft. with tail)
Saves: Fort +4, Ref +3, Will +4
Size: Tiny
Skills: Pseudodragons have a chameleonlike ability that grants them a +4 racial bonus to Hide checks. *In forests or overgrown areas, this bonus improves to +8.