Complete Monster
by
Radaghast Kary
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Quasit
is a
Demon
5e
CE
D&D 5 facts
Size: Tiny
Type:
Fiend
CR: 1
D&D 5 sources
Monster Manual
, p. 63
D&D 5 links
Quasit in 5e d20 SRD
Quasit in 5e d20 SRD
Quasit on AideD&D
3e
Pathfinder 2 facts
Family:
Demon
Level: 1
Pathfinder 2 sources
Bestiary
Pathfinder 2 links
Quasit Monster in Pathfinder 2 SRD
CE
Pathfinder facts
CR: 2
XP: 600
Size: Tiny
Type:
Outsider
Tags: chaotic, demon, evil, extraplanar
Initiative: +6
Senses: darkvision 60 ft.
AC: 16, touch 14, flat-footed 14 (+2 Dex, +2 natural, +2 size)
HP: 16 (3d10); fast healing 2
Saves: Fort +1, Ref +5, Will +4
Speed: 20 ft., fly 50 ft. (perfect)
Melee: 2 claws +7 (1d3–1 plus poison), bite +7 (1d4–1)
Space: 2-1/2 ft.
Reach: 0 ft.
Abilities: Str 8, Dex 14, Con 11, Int 11,Wis 12, Cha 11
Attacks: Base Atk +3; CMB +0; CMD 12
Defenses: DR 5/cold iron or good; Immune electricity, poison; Resist acid 10, cold 10, fire 10
Feats: Improved Initiative, Weapon Finesse
Skills: Bluff +6, Fly +20, Intimidate +6, Knowledge (planes) +6, Perception +7, Stealth +16
Languages: Abyssal, Common; telepathy (touch)
Organization: solitary or flock (2–12)
Treasure: standard
Pathfinder sources
Bestiary
Pathfinder links
Quasit in Pathfinder 1 SRD
CE
D&D 3.5 facts
Type:
Outsider
Tags: Extraplanar
Size: Tiny
CR: 2
D&D 3.5 sources
Monster Manual
, p. 46
D&D 3.5 links
Quasit in 3.5e d20 SRD
CE
D&D 3.0 facts
Abilities: Str 8, Dex 17, Con 10, Int 10, Wis 12, Cha 10
AC: 18 (+2 size, +3 Dex, +3 natural)
Advancement: 4-6 HD (Tiny)
Attacks: 2 claws +8 melee, bite +3 melee
CR: 3
Damage: Claw 1d3-1 and poison, bite 1d4-1
HD: 3d8 (13)
Initiative: +3 (Dex)
Organization: Solitary
Qualities: Damage reduction 5/silver, SR 5, poison immunity, fire resistance 20, alternate form, regeneration 2
Reach: 2 1/2 ft. by 2 1/2 ft./0 ft.
Saves: Fort +3, Ref +6, Will +4
Size: Tiny
Skills: Hide +14, Listen +6, Move Silently +6, Search +4, Spellcraft +4, Spot +6
Speed: 20 ft., fly 50 ft. (perfect)
Tag: Chaotic, Evil
Terrain: Any land and underground
Treasure: None
Type:
Outsider
D&D 3.0 links
Quasit in 3.0 d20 SRD
0e
C
S&W
facts
AC: [17]
Attacks: 2 claws (1d2 + non-lethal poison), 1 bite (1d3)
HD: 3
HDE: 7
Move: 3
Special: Regenerate (1 HP/round), poison, magic resistance, magic
Type:
Demon
XP: 600
S&W
sources
The Blue Book of Dangers and Dweomers
, p. 81