Quasit

is a Demon



5e

         
         
      CE

D&D 5 facts

  • Size: Tiny
  • Type: Fiend
  • CR: 1
 

D&D 5 sources

 



3e

Pathfinder 2 facts

 

Pathfinder 2 sources

 

         
         
      CE

Pathfinder facts

  • CR: 2
  • XP: 600
  • Size: Tiny
  • Type: Outsider
  • Tags: chaotic, demon, evil, extraplanar
  • Initiative: +6
  • Senses: darkvision 60 ft.
  • AC: 16, touch 14, flat-footed 14 (+2 Dex, +2 natural, +2 size)
  • HP: 16 (3d10); fast healing 2
  • Saves: Fort +1, Ref +5, Will +4
  • Speed: 20 ft., fly 50 ft. (perfect)
  • Melee: 2 claws +7 (1d3–1 plus poison), bite +7 (1d4–1)
  • Space: 2-1/2 ft.
  • Reach: 0 ft.
  • Abilities: Str 8, Dex 14, Con 11, Int 11,Wis 12, Cha 11
  • Attacks: Base Atk +3; CMB +0; CMD 12
  • Defenses: DR 5/cold iron or good; Immune electricity, poison; Resist acid 10, cold 10, fire 10
  • Feats: Improved Initiative, Weapon Finesse
  • Skills: Bluff +6, Fly +20, Intimidate +6, Knowledge (planes) +6, Perception +7, Stealth +16
  • Languages: Abyssal, Common; telepathy (touch)
  • Organization: solitary or flock (2–12)
  • Treasure: standard
 

Pathfinder sources

 

Pathfinder links

 

         
         
      CE

D&D 3.5 facts

  • Type: Outsider
  • Tags: Extraplanar
  • Size: Tiny
  • CR: 2
 

D&D 3.5 sources

 

D&D 3.5 links

 

         
         
      CE

D&D 3.0 facts

  • Abilities: Str 8, Dex 17, Con 10, Int 10, Wis 12, Cha 10
  • AC: 18 (+2 size, +3 Dex, +3 natural)
  • Advancement: 4-6 HD (Tiny)
  • Attacks: 2 claws +8 melee, bite +3 melee
  • CR: 3
  • Damage: Claw 1d3-1 and poison, bite 1d4-1
  • HD: 3d8 (13)
  • Initiative: +3 (Dex)
  • Organization: Solitary
  • Qualities: Damage reduction 5/silver, SR 5, poison immunity, fire resistance 20, alternate form, regeneration 2
  • Reach: 2 1/2 ft. by 2 1/2 ft./0 ft.
  • Saves: Fort +3, Ref +6, Will +4
  • Size: Tiny
  • Skills: Hide +14, Listen +6, Move Silently +6, Search +4, Spellcraft +4, Spot +6
  • Speed: 20 ft., fly 50 ft. (perfect)
  • Tag: Chaotic, Evil
  • Terrain: Any land and underground
  • Treasure: None
  • Type: Outsider
 
 

D&D 3.0 links

 



0e

       C 

S&W facts

  • AC: [17]
  • Attacks: 2 claws (1d2 + non-lethal poison), 1 bite (1d3)
  • HD: 3
  • HDE: 7
  • Move: 3
  • Special: Regenerate (1 HP/round), poison, magic resistance, magic
  • Type: Demon
  • XP: 600